With or without friendly fire?
Calling something easy without friendly fire on is moot. Engulfing your team in flames, or lobbing grenades at surrounded buddies in order to rescue them is easy. Trying to save a friend when a FP is in his face knowing that a grenade'll probably seriously splash him, an x-bow shot could penetrate and hit him (ditto for DEs & shotties) and that napalm is likely to give him a very serious skin condition, is not easy. Trying to maneuver -- while being attacked and keeping your own self free from FF -- so you can do max damage to the enemy and minimal to the teammate is hard.
Higher difficulty levels attempt to make the game "harder" by the cheapest of mechanics: less money (--> ammo, weapons, armor), faster enemies and stronger ones. Been there, played that. IIR (and I was there) Pong got "harder" by making things go faster.
FF makes it harder by making you think and act like a team. Heck, if our friend the FP is in my face and I'm seeing red I'll yelp "Run Away Everybody" and drop a few grenades to take him with me.
"From {CENSORED}'s heart, I stab at thee..."
Here's how we did it in my day. Old skool all the way. Skip to ~ 6:40
YouTube - The Death of Ahab
But there's also this punk:
YouTube - Kahn's Last Breath
Reading is FUNdamental.
easy peasy lemon squeezy.
Amen brother.
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