Because when you look over the sights of a weapon it does not zoom in. Sorry, how is zooming in creating a more realistic engagement distance? The players are still going to be the same distance from each other, just that each player will now have an invisible scope on their weapons.
Ramm said that they did some investigation regarding the FOV, and they came to a conclusion that everything is approx. two times smaller in game on a 19" screen than it is in real life. That's why they introduced the zoom while you're pressing the breathing button.
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