That lockdown feature I think is a mistake, especially for clan matches.
actually lockdown might improve clan matches....take for instance a map such as basovka. if one team is so much better than the other, when that team defends it's possible they hold out the attackers from the first cap the whole map. why make em sit there for 15 minutes just making it more painful. if it takes the attackers 8 minutes to get the first cap, it's highly unlikely they will win anyway. i like that it can reward teams who can defend well. of course, they'd really need to take into account the map, the objectives, the reinforcements, and overall map time limit to make sure the attackers have sufficient time to make a good attack....
i trust that they'll do a good job with it and hopefully, just in case it really could hurt clan play, it would be optional just like they've stated most of these new features will be. if not optional, somebody would make a mutator. as with all the new stuff, we'll just have to wait and see how they all play.
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