The hunting or sawed-off shotgun: is it worth it in-game?
Pros:
Excellent per-pellet power and penetration
Cons:
Shells crafted out of the finest gold and mithril by master dwarven blacksmiths, and thus very expensive
Excessive spread, making it useless beyond knifing range.
Reloads are as ***** as continental drift.
Cannot reload single shots.
High weight and cost.
To me, the cons highly outweigh the pros, and that's not just because I wrote them out as biased as possible. It's only really worthwhile for taking out big specimens at extreme close range, which, thanks to the reload, you'd better accomplish in one shot or otherwise be adequately prepared for the scRAPE (or "flesh-pounding", if you will) you're about to experience.
In my opinion, it could be solved with a reduction in spread, enough to put all pellets on a big target at 10m or so, and/or a reduction in cost/weight/ammo cost, so it's not such a financial/literal burden.
Pros:
Excellent per-pellet power and penetration
Cons:
Shells crafted out of the finest gold and mithril by master dwarven blacksmiths, and thus very expensive
Excessive spread, making it useless beyond knifing range.
Reloads are as ***** as continental drift.
Cannot reload single shots.
High weight and cost.
To me, the cons highly outweigh the pros, and that's not just because I wrote them out as biased as possible. It's only really worthwhile for taking out big specimens at extreme close range, which, thanks to the reload, you'd better accomplish in one shot or otherwise be adequately prepared for the scRAPE (or "flesh-pounding", if you will) you're about to experience.
In my opinion, it could be solved with a reduction in spread, enough to put all pellets on a big target at 10m or so, and/or a reduction in cost/weight/ammo cost, so it's not such a financial/literal burden.