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I have a lift mover that should only be usable to access the trader when that trader is open. How do I 'enable' the lift, when the shop is open? And make the lift move back to its key0 position when the shop closes?
if you want a usable lift then maybe put a door in front of it and have it be a trader door. if you want to move once (maybe the trader is on it) then have the lift activated with the same tag (if that is the right word here) as the activated trader. I don't know anything about the editor but I this seems like it would work.
mm, maybe using the event of the shop volume, block the mover that you want activate (maybe with a invisible mesh (enable Hidden)) when the shop is openned, the "invisible mesh" will move to another direction, if you want to put a message when it is available, put a scripted trigger tagging with the event of shop volume.
How do I force close a door? When I set the event as the door tag, it either opens or closes, I want it to only trigger the event of it closing (if its open) or stay closed (if its closed already).
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