But you'd think that something called a "Light Anti Vehicle Weapon" hits and hurts vehicles. Well, apparently a scrape is the ultimate tank. I find myself having to shoot 5+ rockets at him to make him fall down. When I could have just as easily shot him with 4 pump shotty, then a hunted shotty alt fire to his face to drop him. Or 4 hunted alt fire.Well, the real LAW is pretty tiny, and only has ironsights. It's also disposable... so you could have 1 kg LAWs that cost 300 pounds or something and you can buy however many you need. It'd make them more versatile, at least.
Then what about the radius? It's so terrible, only things standing directly 1 person around your target will get hit with it. Maybe. I've hit mobs off by just an inch in the ground, and it doesn't affect them. Either that or the damage is still pitiful. Just to add to the scrape taking 5+ rockets, that's if you don't miss one by an inch or two, because they apparently don't have nearly any AOE.
I just feel something is missing here when that happens... If the idea of a gun that big in comparison to normal weapons, and that expensive, is to take down "bigger" things. Then why is it terrible most of the time, and ok at best? It usually takes 2-4 shots with the law to kill a fleshpound WITH support, and every time I hit him with it, he will go red. Something is just missing here. Something called balance.
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