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Il-2 thread

I watched those, too bad you can't go back and forth, so if you miss something you have to start allover again. They are alright, but I needed something that shows how best to turn without losing to much energy. Oh well, I'll just keep flying and learning. Sucks that there aren't too many servers with decent realism settings and enough players: whenver I play it
 
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After a few hours of playing online I am severely disappointed. From a game like this I expected a somewhat mature audience, but not here. Everyone is flying nothing but Ki 84s, Spitfire VIIIs, Ta 152s etc whenever possible. Clearly on the servers I was playing on noone gave a crap about realism or fairness but was just after his personal kill board. In a game like IL-2 that simply can't be balanced, nor should it be, you'd expect the players to be grown up enough not to let every pacific battle become a F4U vs Ki 84 slugfest. Apparently too much to ask.

Eh, this is why i never got into IL2's online scene, it seems there's only 3 kinds of server out there:

1) The ego-shooter servers, with a mixed bag of realism settings, and everyone is garunteed to only fly the very best 1945/1946 planes because it's all about getting them kills! its all Yak3, P-51, F4U, KI-84, TA-152, ME-262, 109K4 and LA-7 all the time baby! nothing else, the rest of the plane set might aswell not even exist.

2) The supa-cerial competitive servers, good plane sets on thease, but you might aswell not bother unless you are in a squad and the kind of guy who wants to join online ladders for thouse awesome e-penor bragging rights, if you are a casual player you wont feel very welcome here at all.

3) The coop servers, there is actually good fun to be had here, but alas, IL2 is just not a great coop game, the missions are usually quite long, and there is bugger all for you to do if you luck out and get shot down early.. if only you could just take over an AI plane and still be in the game it would be great, but that's not how it works sadly.


Ofcourse i'm oversimplifying here, but regardless, thats pretty much how IL2 works Online, there is little room for the casual pilot who likes realism, its either the pubs, and then its all 1945 furball wonderland all the time, or there's the few realism servers, but they are dominated by team-stacking squadies who take the game way too serious and wont let anyone else have some fun, win win win all the time at all costs! OMG look at my statpage plz!

Meh, its just not for me, and its not that i'm a bad pilot, i did well enough to be happy with my kills, its just the whole ultra competitive angle the community has that turns me right off, i used to host my own invite only games for clouse freinds on IRC, and we flew all kinds of maps and plane sets for the fun of it and the enjoyment of flying, good times, but thats really the only way i have ever had fun with IL2 online, clouse freinds only!
 
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Ofcourse i'm oversimplifying here, but regardless, thats pretty much how IL2 works Online, there is little room for the casual pilot who likes realism, its either the pubs, and then its all 1945 furball wonderland all the time, or there's the few realism servers, but they are dominated by team-stacking squadies who take the game way too serious and wont let anyone else have some fun, win win win all the time at all costs! OMG look at my statpage plz!

I agree.

Once in a while when I play online, I find it more and more... quite frankly retarded in some cases. I hopped online for a brief moment few days ago and after my engine went dead, I decided to ram my other wing to an enemy bomber (I was on higher altitude + had greater airspeed) and after did that, I bailed out. As result I 'ruined' the clan player's bombing run above our airport (aka bombing planes which are still on the ground) and demanded some admin to ban me.

And later, I shot down the same guy down with Bf-110 from a long range, making use of BK 3.7 and some long-range sniping. I ruined yet another work-in-progress bombing run and same whining kept going on and on. And later it occured again, this time directly head to head at range and firing few random shots before dodging the plane and one of the engines caught fire. Again, same old drama. This over
 
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IMO it's all the same with simulations. In pub games; play arcade or GTFO. That's why you need a squadron, a clan to have fun.

Just looking at the online games being played in Black Shark(A new realism benchmark after Falcon 4) . . . I'm disgusted to see 8v8 helicopter dogfights, and the other proper servers always have a password.

When it's online, it's all about "pwning" no matter the game is. People are people.
 
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1) The ego-shooter servers, with a mixed bag of realism settings, and everyone is garunteed to only fly the very best 1945/1946 planes because it's all about getting them kills! its all Yak3, P-51, F4U, KI-84, TA-152, ME-262, 109K4 and LA-7 all the time baby! nothing else, the rest of the plane set might aswell not even exist.

Lol I remember trying to kill a p51 with a zero.. I'd stay on his tail, and shoot him a billion times, and he wouldn't die ~_~

The realism is nice, but it'd be nice to play with the best planes disabled.


Haha just played a game on a server with 40 people..
6 of us took off in 4 engine bombers that have lots of turrets like b-29's, b-17's. REmember one person saying "haha they're going to wonder wtfs going on seeing all these bombers"
It was funny.
 
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Also, while there are actually missions going on on most maps, noone ****ing cares. How lame is that. In every community there's a bunch of guys who abuse the game and try to turn it into team deathmatch. I've seen it in RO, DoD and the likes. But here it's ten times worse. I have played a single mission, that actually involved the team taking out the objectives (a US fleet). And guess what happened once we were close to destroying said fleet, the enemy team (who had been flying nothing but F4Us of course) started whining and quitting the server.

The problem is, even on the realism servers, usually one or two significantly-better-than-the-rest options are available. E.g.: Bf 109 and LaGG on early war Russian front maps. The map itself is great: You could have German bombers attacking with and without cover and the I-16s and I-153s would still be useful for attacking those bombers while the LaGGs fight off those 109s. Great fun and a challenge. But of course that's not going to happen. 109s vs. LaGGs 24/7 dogfights is what it is. They might aswell have that background mission eliminated altogether.
 
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Haha just played a game on a server with 40 people..
6 of us took off in 4 engine bombers that have lots of turrets like b-29's, b-17's. REmember one person saying "haha they're going to wonder wtfs going on seeing all these bombers"
It was funny.

I recall one situation where three guys (me and two persons I know) took off as Ju-87s and we decided to bomb some random targets nearby their airfield.

We attracted so much fighters on our arse that any friendly plane could just fire random shots from a mile away and still score a kill, it was that lively out there.

And yes, we did get the mandatory "wtf u noobs are flying those ****s?" after few runs :D

(who had been flying nothing but F4Us of course)

Which makes me wonder one another odd thing: as great as some planes might have been, if you fly anything else than your generic mainstream (Bf-109 might be only exception and Spitfire) you will be regarded as complete "noob", even though I still have to say personally I can't control P-51 without stalling it, aim accurately since the gun recoil just jumps the plane around more than 30mm cannons on Me262, and I can't take off with F4U from carrier without having only 1\4 of the max fuel, it's too heavy otherwise.

Whenever I might fly P-47, P-38 or some mid war model of Bf-109, always someone is commenting how much they suck. I still prefer stable flight controls and firepower that doesn't jump your plane around like a drunken master whenever you fire. Even though it is hilarious when shoot few planes down E.G. with P-38 and everyone's like "wtf how that noob got me?!?!??!"
 
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The p51 isn't a turning plane. It's all about speed. It has a powerful as heck engine and is very aerodynamic for its time. You start high, get a deflection shot on someone, pass them by going 600km/h+ They can't get on your tail.

Personally I've found P-47 and even P-38 (yeah, someone smack me for this) more suitable for boom and zoom than P-51. The flight controls are just awful and hypersensitive no matter how I adjust my controls; Even the smallest sudden movement while going fast and my P-51 is going down stall-style.

Even deflection shooting with P-47 or P-38 often has resulted in kills with only few bursts compared to P-51. The plane just does not like me at all :p
 
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The p38 is too slow for boom-and-zoom. You'll shoot someone and then they get right on your tail. :/

P39 and P63 are even worse with the stalls and the P51 -_- I stall in them going 300km/h all the time.

I just hate machineguns personally. I like to just shoot one shot to kill people.. get that perfect shot off. Which is why I TRY to use the p39 or p63 for that awesome 37mm that'll kill in 1 shot, but uhhh... such weak wings and stall so easy.

IL10 is my favorite. Armored as hell, good guns, tailgunner, great climb, pretty good maneuverability.
 
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The p38 is too slow for boom-and-zoom. You'll shoot someone and then they get right on your tail. :/

Hence "please smack me for this" thing. Even though more hilarious part about is that those few times I've done it, I always managed to either shoot the other plane down or simply shake the other plane off somehow.

P39 and P63 are even worse with the stalls and the P51 -_- I stall in them going 300km/h all the time.

My irony is that I can control P-39 and P-63 noticably beter than P-51. Atleast I don't stall them everytime I try to make a turn. I guess the plane just hates me :p
 
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I just noticed I significantly improved my stall habit by tweaking the joystick settings. The default settings filter a lot of signal if you push the stick to either side just a little and filter less and less once you push further: The result being your avatar starts pushing violently somewhere around halfway, even though you think you just moved it a little more. Setting the first three joystick values in a straight line and ALL others to 100 helps me, but unfortunately i now notice the age of my Saitek more: I need to replug it everynow and then to make it return to zero.
 
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The trick to taking an F4U off a carrier is to ride the drop and not pull up too early. I can take them off carrying full fuel and some bombs. You just need to be prepared to ride the drop, pull up slightly (just enough to slow the drop a bit), barely miss the water and get some speed before you try to gain alt.

I had this night a while ago where I was flying coop missions with some friends from my RO clan and repeatedly I would take off in my F4U with bombs and such only to watch then plummet into the sea after trying to pull up right away and stalling.
 
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I had this night a while ago where I was flying coop missions with some friends from my RO clan and repeatedly I would take off in my F4U with bombs and such only to watch then plummet into the sea after trying to pull up right away and stalling.

Pretty much the same mistake I've been doing most of the time. Those few times I didn't do it I managed to get it airbourne more or less.

I do have to say though that for some unknown reason, IL-2 + 3rd party campaign generator programm (IL-2 DCG) that pretty much gives every theatre and front\operation avaible in the game hooked me up in the single player for quite a while, and with 2-player coop aswell (works for SP campaigns and coops).

It was quite interesting to play IL-2 DCG Italy43 campaign and notice that the area was actually quite lively; by the time we finished our 'job' in coop and returned to base we could see some other squadrons flying around, engaging and even B-17 formation with escorts flying above us towards Messina airfield :p
 
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