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How I can change a vehicle texture?

I'm making a map,but I need to change the texture of some vehicles.
I have this code
PHP:
//=============================================================================
// Chory_BA64Factory.
//=============================================================================
class Chory_BA64Factory extends BA64Factory;

#exec OBJ LOAD FILE=..\Textures\ChoryText.utx

static function StaticPrecache(LevelInfo L)
{
    super(ROTreadCraft).StaticPrecache(L);

    L.AddPrecacheMaterial(Material'ChoryText.vehiculos_ex.BA64');
}
simulated function UpdatePrecacheMaterials()
{
      Level.AddPrecacheMaterial(Material'ChoryText.vehiculos_ex.BA64');


    super(ROTreadCraft).UpdatePrecacheMaterials();
}
And this error in RedOrchesta.log

Warning: Missing Function Function ROVehicles.BA64Factory.StaticPrecache
Warning: Missing Function Function ROVehicles.BA64Factory.UpdatePrecacheMaterials

T.I.A.
 
Last edited:
I assume you wish to change a usable vehicles texture.
the static vehicles are changeable in properties>display>skin add...

but look forward to the answer if its usable vehicle, i have looked at the Axis T34 in (Black day July ) and not worked it out yet..
intrigues me cos its in other team and in different skin

watching with baited breath for the solution

Cheers
 
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