I installed a packet shaping software on my NAT server. I want to put the RO game traffic at the highest priority. I used netstat and found RO listens on two UDP ports, but these ports change everytime starts the game.
I can easily identify the RO outgoing UDP packet by setting the rules that look at the destination UDP port as the RO server listening port. But how can I identify the packet coming from the server to my RO client? the source port of the RO server connection must varies. and what is the port range the RO client listens on?
or is there other way to identify RO packet?
Thanks
I can easily identify the RO outgoing UDP packet by setting the rules that look at the destination UDP port as the RO server listening port. But how can I identify the packet coming from the server to my RO client? the source port of the RO server connection must varies. and what is the port range the RO client listens on?
or is there other way to identify RO packet?
Thanks