I'd rather try(play) a new approach on the 'genre' than playing something that basically still is exactly the same as OFP(1). (I'll try both anyways, but if I for example had to choose).Which they probably wont, since they have no experience with these kind of games. And well, Codemasters wants money. So add 1 and 1 and what do you get?
Probably the most memorable moments from OFP for me were the one where you have to flee from your workplace with your car from invading russians(tho that was resistance addon I believe) and in vanilla OFP where your support unit was kinda screwed up and you had to escape a Hind and ran into a forest. Then you were all alone in that forest and had to fight your way back, definitely the most atmospheric moment for me.
dogbadger, make sure you get madmatts arma effects and sixth sense tracers and I recommend the Hifi FX soundpack
Long time ago now but was that quite early on when you had to make it to the port and abandon the island?
Not to you, I just find it ridicolous when people bash other series like CoD for being more or less the same in the basics, but if it's a game they like(like OFP/ArmA) then it's ok of course.From where do you get this CoD crap? Or are you referring to someone else.
Not to you, I just find it ridicolous when people bash other series like CoD for being more or less the same in the basics, but if it's a game they like(like OFP/ArmA) then it's ok of course.
Anyways. Sic-Disaster the thing is basically there's no looser. Because either OFP2 will pwn and everybody will be happy. Or if it won't then there still is 'oldschool' ArmA2. So basically everybody will be happy.
I dont know how i'd feel with that 'new take' on the genre. Might be just my fear, but that's what got us Advanced Warfighter and Vegas.
I say stick to the old, but improve on it as much as you can and add tons of new stuff. It has been a long time since any game had a proper sequel, but time has proven that it IS possible.
Just remember what Rogue Spear did for the original Rainbow Six, or what Hidden and Dangerous 2 added to the original's experience. That's what should happen in my opinion, and not trying something radically new.
What?Yet everybody complains about the CoD series
That's also just excuses.OFP/ArmA are supposed to be simulators. There's an entirely different approach to making, and judging a sim compared to an average fps action title.
Not to mention that fps action titles are 2 a penny these days...it's much harder to make a remarkable one.
Not to you, I just find it ridicolous when people bash other series like CoD for being more or less the same in the basics, but if it's a game they like(like OFP/ArmA) then it's ok of course.
Anyways. Sic-Disaster the thing is basically there's no looser. Because either OFP2 will pwn and everybody will be happy. Or if it won't then there still is 'oldschool' ArmA2. So basically everybody will be happy.
Not really. How often does a title like OFP/ArmA come along?That's also just excuses.
So? It doesn't change the fact that ArmA is basically just OFP with 'new graphics' and a new setting, everything else feels totally the same like the 2001 OFP. And looking at those screens of ArmA2, while personally I think it looks good, it still seems to be essentially the same and more like an ArmA 1.5 and not like a new game, as you'd expect from a full game price.Not really. How often does a title like OFP/ArmA come along?
Hmmmm...
Operation Flashpoint - 2001
ArmA - 2006
Against
Call of Duty - 2003
Call of Duty 2 - 2005
Call of Duty 3 - 2006
Call of Duty 4 - 2008
Call of Duty : WaW - 2008
And that is just the CoD franchise, there are plenty of other titles that can be added to that list.
When something comes along less often, and when it's made by a developer with a proven history it becomes far more important and significant.