Hmm I think it's pretty cool(and different), green probably kind of stands for the infection/virus which the zombies mutated from.Pretty cool boxart. Don't see why it's green though, should be bloodyred
Well there's no unlimited ammo, I think there is rather few ammo actually but there are safe-spots where you are save for a few minutes/seconds and can grap some ammo & health. And Ironsights lol I really can't see how IS would fit in this (rather fast-paced) game. Maybe in a slow survival horror fps but this is more of a zombie-action coop fps.I really haven't been following this game, but after watching the gameplay videos, all I can say is that it looks good, but I think the devs are making some bad decisions with it. First of all, I am very concerned with the seemingly infinite amount of ammo they seemed to have in those vids. That's really what bothered me the most, but I also think the movement speed looks WAY too fast, and it always pisses me off nowadays when a dev goes and makes an FPS and doesn't bother to add iron sights. Considering what they're already doing, would it really be that much more work to throw in a couple of iron sight models?
WUT????? STOP TROLLING !!!!!!I think the game will be to fast, iron sights wouldn't be of any use. I won't miss them in this game.
Yes it sure would be cool, but that's not what we're discussin here And I dunno but I prefer my horror games from 3rd person(RE-like).but you have to agree that the combo "no crosshair + ironsights + zombies + realistic damage model" would be sweet, and it havent been done before
I fear if I continue to browse this board my hand will inevitably adhere to my forehead.