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Darkesthour Incremental Patch Release Info

ExoCet-NAW

Grizzled Veteran
Feb 17, 2006
436
32
AFTER A VERY LONG HARD WEEK FOR THE DEVELOPMENT TEAM, WE NOW HAVE A FIX PATCH, FOR THE MAJOR CRASH BUG AND NEW SOUNDS THAT MANY HAVE ASKED FOR.

PLEASE BE AWARE DO NOT TRY AND GET THESE FILES FROM A SERVER DIRECT, AS IT CONTAINS FILES THAT DO NOT TRANSFER VIA A REDIRECT, DOING SO MAY CRASH
YOUR GAME OR COMPUTER.

I setup the installer wrong, First time I have used it.

remove the end part of the path to install it to if you use the exe file

should be this:

C:\Program Files\Steam\SteamApps\common\red orchestra\


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DOWNLOADS LINKS FOR PATCH ONLY:

Zip File:
http://files.filefront.com/DarkestHourBeta1a+Incremehzip/;10667721;/fileinfo.html
http://www.fileplanet.com/187902/180000/fileinfo/DarkestHourBeta1a_IncrementalPatch


EXE:
http://files.filefront.com/DarkestHourBeta1a+Incremehexe/;10669283;/fileinfo.html


DOWNLOAD THE FULL PATCHED VERSION FROM THESE LINKS:

http://files.filefront.com/DarkestHourBeta1a+Fullexe/;10671561;/fileinfo.html


CHANGELOG:

------------------------------------
Darkest Hour Beta 1.0a - Patch Notes
------------------------------------

After installing the new Darkesthour Patch, You will need to remove Old versions of these maps.

Cagny_fixed.
Brecourt_fixed.
Merville_Battery_fixed.

These maps will be obsolete once patch is installed.

Also can you please delete the Karma Data Folder and all it's contents from the Darkesthour Folder.

We have now fixed the karma and ragdolls to use the stock RO data, so the Darkesthour Karma Data folder and files are no longer required.

***New Content***


-New sounds for all Allied tanks
-New weapon sounds for:

*M1 Carbine
*Thompson SMG
*M3 Grease Gun
*BAR
*M1903 Springfield Scoped
*Browning .30 Cal MG
*Enfield No. 4 Rifle
*Enfield No. 2 Revolver
*Sten SMG
*Bren LMG
*MG42
*FG42



***Bug Fixes***


-Fixed random crash to desktop plaguing US based maps
-Fixed incorrect colour being displaying for dead Allied players' chat messages
-Fixed incorrect scoreboard colour for Allies
-Fixed broken ragdoll deaths
-Fixed scrambled texturing on US Combat Engineers
-Fixed occasional scrambled textures on German soldiers

DH_Brecourt:

-Fixed spawns
-Fixed last objective bug


DH_Cagny:

-Complete overhaul of the map
-Improved fps and load times
-Added infantry support for both teams
-Decreased number of german tanks


DH_HedgerowHell:

-Added spawn protection for allied spawns
-Improved optimisation slightly


DH_MervilleBattery:

-Tweaked spawns and objectives


DH_Port-en-Bessin:

-Replaced road textures
-Repositioned spawn areas and objectives based on feedback from the community
-Fixed spawn area activations


DH_Wacht_am_Rhein:

-Fixed tree collision
-Removed 1 panther from Axis
-Drastically improved load time

WE CONTINUE WORKING ON OTHER ISSUES AND ONCE WE HAVE THESE READY AND HAVE ENOUGH CONTENT, WE WILL RELEASE ANOTHER PATCH WITH POSSIBLE NEW MAPS.

WE ARE COMMITTED TO BRINGING YOU ALL THE GAME THAT YOU AND THE DEVS WANT TO SEE.

CARRY ON.

EXOCET
 
Last edited:
Sweet! TY lads for the all your effort and hard work.

Just in case people don't read this :p.

After installing the new Darkesthour Patch, You will need to remove Old versions of these maps.

Cagny_fixed.
Brecourt_fixed.
Merville_Battery_fixed.

These maps will be obsolete once patch is installed.

Also can you please delete the Karma Data Folder and all it's contents from the Darkesthour Folder.

We have now fixed the karma and ragdolls to use the stock RO data, so the Darkesthour Karma Data folder and files are no longer required.
 
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