Ok, not really, but almost.
We often have people who claim to have seen this and that in a photo or in a youtube video.
Examples (some are made up by me):
Soldiers hipshooting the Russian MG while jogging.
Someone shooting a SMG while diving somewhere.
Someone carrying two primary weapons.
Someone carrying way more 'nades than just two.
The common answer is: Yeah, its probably possible, but it wasn't done regulary.
It would be funny to have some of these things in RO (or rather the next tripwire FPS).
I don't know if any of you have played "Brute Force". Every character there has a "special ability gauge" and it goes down as long as you activate your special ability and it regenerates while you deactive it. These include invisibility, dual wielding, super steady auto aim, etc.
It would be funny if every class in RO had such a "special ability" that can only be used once per player every 10 minutes (changing classes doesn't change a thing. Always 10 minutes until you can pull the next big feat.).
Examples:
MG class:
Hipshoot your MG. The MG34 and the DP28 can be shot while jogging. The MG42 can be shot like the others can be now. Lasts five seconds.
Assault class:
Shoot your gun while diving somewhere - John Woo style. You activate it and it stays active for 20 seconds but it ends after you dived once.
Sniper class:
Use your pistol in your left hand without putting away your sniper first. You activate it and your pistol snaps into view and stays there for 15 seconds. The Alt-Fire key or the Iron-Sights button are used to fire the pistol now. Fire fires the sniper.
Rifleman class:
Spawn a stone into your inventory. Can be used to hit people (damage equals bajo or else there would be no reason to use it), can be thrown at people to inflict damage (damage equals riflebutt strike) and it looks similar to a Russian 'nade so it can scare people out of their hidings.
Stays in your inventory until you die.
What else do we have? Engineers? Commanders? I think the commander is a bunch of special abilities anyway. Maybe someone could think of something for the engineer other than putting up sentry guns.
Feel free to think up other cool things for the other classes as well.
Something like this would be good to have since it shuts a lot of people in the suggestion boards up because we finally have all those semi-impossible stunts in there that they want to pull off because they've seen it on a photo or in a documentary vid somewhere. But they are still rare. Just like they should be.
It would be fun. Admit it!
We often have people who claim to have seen this and that in a photo or in a youtube video.
Examples (some are made up by me):
Soldiers hipshooting the Russian MG while jogging.
Someone shooting a SMG while diving somewhere.
Someone carrying two primary weapons.
Someone carrying way more 'nades than just two.
The common answer is: Yeah, its probably possible, but it wasn't done regulary.
It would be funny to have some of these things in RO (or rather the next tripwire FPS).
I don't know if any of you have played "Brute Force". Every character there has a "special ability gauge" and it goes down as long as you activate your special ability and it regenerates while you deactive it. These include invisibility, dual wielding, super steady auto aim, etc.
It would be funny if every class in RO had such a "special ability" that can only be used once per player every 10 minutes (changing classes doesn't change a thing. Always 10 minutes until you can pull the next big feat.).
Examples:
MG class:
Hipshoot your MG. The MG34 and the DP28 can be shot while jogging. The MG42 can be shot like the others can be now. Lasts five seconds.
Assault class:
Shoot your gun while diving somewhere - John Woo style. You activate it and it stays active for 20 seconds but it ends after you dived once.
Sniper class:
Use your pistol in your left hand without putting away your sniper first. You activate it and your pistol snaps into view and stays there for 15 seconds. The Alt-Fire key or the Iron-Sights button are used to fire the pistol now. Fire fires the sniper.
Rifleman class:
Spawn a stone into your inventory. Can be used to hit people (damage equals bajo or else there would be no reason to use it), can be thrown at people to inflict damage (damage equals riflebutt strike) and it looks similar to a Russian 'nade so it can scare people out of their hidings.
Stays in your inventory until you die.
What else do we have? Engineers? Commanders? I think the commander is a bunch of special abilities anyway. Maybe someone could think of something for the engineer other than putting up sentry guns.
Feel free to think up other cool things for the other classes as well.
Something like this would be good to have since it shuts a lot of people in the suggestion boards up because we finally have all those semi-impossible stunts in there that they want to pull off because they've seen it on a photo or in a documentary vid somewhere. But they are still rare. Just like they should be.
It would be fun. Admit it!