U3.0 Engine = graphically disappointing.
How do you figure? none of us have seen it yet..
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U3.0 Engine = graphically disappointing.
U3.0 Engine = graphically disappointing.
The reason ue3 is a bit rubbishy looking is due to no effing AA. For god sakes my graphics card can handle AA and HDR at the same time let me use it! Or bugger HDR AA is 10x more important to graphics quality imo unless your a console noob.
Engine runs great, thanks to the 8800GTS 640mb in my system, but that doesn't change the fact the engine looks bad in this game. Gears of War looks awesome, Bioshock is artistically awesome, but not so great engine-wise.
This game is visciously BLOCKY. Everything looks like squares. Textures may improve with retail release, but that won't change the fact that the post-processing is over-done, despite the setting it is on (it just blurs everything when everything looks blurry already), or the fact that everything looks bland, skyboxes/2D map borders look hideous, water looks terrible, etc. These are not necessarily problems with the engine, but problems with this game for sure. Basically, I figured Epic would be the ones to unleash the full fury of U3.0 engine, this looks nothing like what's on the demo videos for the engine.
And no AA is hilarious. There's not a lot of pixellation at 1440x900, but it's still noticeable. Differed pixel lighting whatever doesn't make any difference, because it doesn't look all that hot in the first place. I'd rather have AA, that might make it look a bit easier on the eyes.
I'm unimpressed so far.
Engine runs great, thanks to the 8800GTS 640mb in my system, but that doesn't change the fact the engine looks bad in this game. Gears of War looks awesome, Bioshock is artistically awesome, but not so great engine-wise.
This game is visciously BLOCKY. Everything looks like squares. Textures may improve with retail release, but that won't change the fact that the post-processing is over-done, despite the setting it is on (it just blurs everything when everything looks blurry already), or the fact that everything looks bland, skyboxes/2D map borders look hideous, water looks terrible, etc. These are not necessarily problems with the engine, but problems with this game for sure. Basically, I figured Epic would be the ones to unleash the full fury of U3.0 engine, this looks nothing like what's on the demo videos for the engine.
And no AA is hilarious. There's not a lot of pixellation at 1440x900, but it's still noticeable. Differed pixel lighting whatever doesn't make any difference, because it doesn't look all that hot in the first place. I'd rather have AA, that might make it look a bit easier on the eyes.
I'm unimpressed so far.
thankfully Epic understands that a Demo should not weigh in at multiple GB's!),
Finally! Some people who also think it's washed out. Xendance that lil fanboi told me I was crazy
It doesn't look washed out. What settings are you using anyway?
Oh and you can always play UT 2004 if you like bright colours
Xendance can you better explain how to turn on AA in ue3 games. I have 8800gts and hate that bioshock/airborne/ut3 don't let me utilize the features of my card.
Finally! Some people who also think it's washed out. Xendance that lil fanboi told me I was crazy