This is probably the best Half Life experience I've had so far. Its very different than HL2 and Episode 1, especially with the locales and game environment. The "cinematic" moments really make use of that new "cinematic physics engine" that Valve has been talking about. So far I've seen it put to use around 3 times, and each time it happened I got barely any slowdown even though the stuff going looked like it would need a lot of CPU power. The new environments look amazing, the first time I entered the caves I forgot I was playing a Source game. The new flashlight shadows and effects look really cool, it looks quite similar to what you see in Stalker except not as demanding power-wise. The only negative thing I've seen so far is that if you turn the flashlight on outdoors it causes a considerable framerate drop. It doesn't really bother me though because you don't need a flashlight outside, and for some reason when you turn it on inside it doesn't bother the frame rate at all.
Feel free to post your thoughts, but maybe put (spoiler) at the top of the post if it might reveal anything.
(oh and please don't post any generic "HL2 sucks" comments, they really don't add anything to the thread other than flame bait)
Feel free to post your thoughts, but maybe put (spoiler) at the top of the post if it might reveal anything.
(oh and please don't post any generic "HL2 sucks" comments, they really don't add anything to the thread other than flame bait)