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Level Design Preview: Smoke rounds for Tanks

Before the argument gets out of hand... What we 'do' and 'could do' are two different things. It is just a matter of time and effort, as Ramm pointed out. The last thing I want to see is every vehicle having the capability on a single map. Ridiculous. There are some features, exisiting, new, or planned, that should be used by a mapper in moderation and more within a scenario concept than just a map full of vehicles with a couple objectives. To do more than the StuG-B and PzVI-F at this point, is out of scope for us. Down the road maybe other models will be created or adapted from the stock package. We have lots of projects to get done and not all of them are tanks. ;)
 
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