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Beta Map RO-TractorWorks for 50 Players!

Slyk

Grizzled Veteran
Feb 17, 2006
1,277
10
www.after-hourz.com
tw50v4.jpg


Announcing the public release of "RO-TractorWorks" for 50 players.

After two weeks of public play on the After-Hourz administered "Meatgrinder" and at the "The Wild Bunch" servers, I am releasing this map for general public play and feedback before releasing a final version in the coming weeks. All feedback is encouraged. The map has been in rotation on two high volume servers for two several weeks with few reported issues. If you have any to report, please do so in this thread. Thanks!

CHANGE LOG:
- Optimized for better performance with 50 players.
- Additional details throughout.
- Minor architectural changes to the admin building.
- Adjusted roles for both teams to not over load particular roles for increased player numbers.
- New cap sequence for the Admin objectives:
-- Cap the 1-North zone to open 2-North; cap 2-North and it locks out. 1-North remains in play.
-- Cap the 1-South zone to open 2-South; cap 2-South and it locks out. 1-South remains in play.

GENERAL PLAY HINTS:
Germans:
- Work together. Teamwork is vital. You must attack in numbers, 4+ per halftrack.
- StuG, concentrate on only the T34. Do your best to pin it back as deeply as possible.
- PzIV, get up and support your infantry. Do not waste shots or attention on the T34. Use MGs and HE shells to cut off Russian reinforcement. Stay close to the HTs and suppor their assualts.
- All members must communicate. Know where the T34 is at all times and DO NOT drive the HTs there.
- ID the AT guns and eliminate them immediately.
- In attacking the Southwest Apartments, the tanks must move up, do not sit back. You have two minutes maximum to cap the objective or be bogged down.
- In attacking the Main Gate, the StuG must suppress the T34, PzIV HE and MGs cutting off Russian reinforcements. HTs as full as possible, and the SL MUST use his smoke. Go in together.
- Communicate!
- When possible, CAP the objective first, then clear it. Especially with the Admin objectives. Do all you can to open and then lock out the second floor.

Russian:
- Play for time. Frustrate the Germans by being aggressive only when you can make a difference.
- Find and use the AT guns.
- Make the Main Gate your first major defense position. Support it from the flanks with MG and sniper fire.
- Do not waste lives on holding forward objectives, anything before the Gate, unless the Germans are very uncoordinated. Be smart.
- Play hard to keep the Admin secure as long as possible. Pile into the cap zones and hold them to prevent the second floor from opening.

The map is entirely winnable for both teams but it will require an extra amount of communication and demands teamwork, mutual support, and a German Squad Leader who is not afraid to throw smoke, die, repeat all round long to win.

Download link: RO-TractorWorks_50v4