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Beta Map Minsk 1944 - Beta 1

Sichartshofen

Grizzled Veteran
Nov 21, 2005
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Download: http://www.maporchestra.com/downloads/p13_sectionid/23/p13_fileid/310

Beta 2:
- Fixed players/vehicles being able to walk/drive through barbed wire
- Fixed floating dragon teeth

Summary
Name: Minsk 1944
Version: Beta 1
Build Time: 6 days
Bot Support: No
Map Style: Infantry with APC's

Historical Background:

This map takes place during Operation Bagration on the outskirts of Minsk. Mechanized Russian infantry are assualting a well entrenched German position on the road to Minsk.

Game play:
The map will consist of trench warfare and urban warfare. Both sides will have APC's and there will be no tanks to worry about, except for a few Panzerfaust wielding Germans. The Russians have 4 UC's to start with. It's better to ride in a UC then walk, you have a long trek ahead if you chose to walk. The Germans will have 2 half tracks at their second and third spawn areas. There will be 3 objectives, mortar positions, command post and head quarters set inside a town behind the trenches. Objectives cannot be recaptured. Time limit is set to 20 minutes.

Screenshots:





 
Last edited:
On the left side of the road (as the Russians approach the 1st trenches) some of the dragon teeth are floating in air. Also you can drive the UPC over those obstacles. On the right side of the trench (again from Russians point of view)where it ends there is some barb wire fence but you can drive the UPC over that area too and go all the way back to the Axis HQ. Not sure if you meant for that to happen or not.
 
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