It's not the effectivness of PF's thats the problem it's that a guy gets 3 of them, if you miss with the first one you just whip out the second one straight away and aim up or down a little and boom dead tank, thats the only problem
Yes that's it exactly, and if an AT soldier dies the soldier following picks up 3 fausts, the original respawns and we now have 6 of 'em on the field.
If you hear a faust being fired and it hasn't immediately trashed your tank you know that the second or even the third most certainly will, so unless you have him in the MG's sights, there is little alternative but to immediately bail out of your tank as soon as the first one is fired (even though your tank may be completely undamaged) and charge at the AT soldat firing your pistol like a lunatic. You'll see this all the time, hardly realistic but having 3 fausts means the AT soldier can use the first faust as a sighting shot.
The other problem whcih makes it so difficult to stop ninja fausters as how ineffective the HE shells are, nothing less than a full, direct hit is required to kill or even disarm an infantryman.
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