Hi
I just started recently messing about with SDK but I gather I am still green.
i followed the tutorial up to a point where it was playable but I would like to get more involved with the "world" creation.
I have a million questions to ask but right now there are 3 that bothers me most.
lighting,water and scaling.
what world box do I need in scale to set up a terrain say the size of arad?
what do I have to do to make my scenario brighter (I plastered the skydome from arad into my level ,added the skyinfo,all in a box, I added the sunlightinfo but at gametrial level eveything seems very deem and even some staticmeshes appear either very dark or black and the sky looks more like late evening.
What do I have to do to make water .(I used the fluidinfo and messed about with the fluidoscilator but all I get so far is a mediocre blob.DO i need to add a sheet or something?
Well Ill be much obliged if somebody could help me out or redirected to the proper forum although I have already been to some. All the best
I just started recently messing about with SDK but I gather I am still green.
i followed the tutorial up to a point where it was playable but I would like to get more involved with the "world" creation.
I have a million questions to ask but right now there are 3 that bothers me most.
lighting,water and scaling.
what world box do I need in scale to set up a terrain say the size of arad?
what do I have to do to make my scenario brighter (I plastered the skydome from arad into my level ,added the skyinfo,all in a box, I added the sunlightinfo but at gametrial level eveything seems very deem and even some staticmeshes appear either very dark or black and the sky looks more like late evening.
What do I have to do to make water .(I used the fluidinfo and messed about with the fluidoscilator but all I get so far is a mediocre blob.DO i need to add a sheet or something?
Well Ill be much obliged if somebody could help me out or redirected to the proper forum although I have already been to some. All the best