When you trying to stab someone, and not killed with 1 strike, enemy just turn and kill you, especially if he got automatic/semiautomatic weapon.
What my idea about, you should not be able to shoot some of weapons when enemy too close to you (0-0,5meters) AND you facing him. Weapon just lowering down so you forced to melee combat. Also, it restores not instantly (so its not to easily just strafe and shoot) though restoration time should different for weapons.
this feature should affect only 'long' weapons:
SVT, G41, G43, Mosin, K98k (all including sniper weapons) StG44, all machinegun when hipshoot, Panzerfaust
Should be allowed: all pistols.
Not sure about SMGs
This feature would prevent some issues:
Balances semi-auto rifles in close range combat (forced to use bayo instead of firing all magazine) - it will be more easy to stab them.
Make shorter weapons more useful in buildings, trenches ect, while long weapons - in mid-to-long
Bayo charges would be much more effective (that you can see in old soviet films about war )
Make pistols more valuable weapon in CRC
What my idea about, you should not be able to shoot some of weapons when enemy too close to you (0-0,5meters) AND you facing him. Weapon just lowering down so you forced to melee combat. Also, it restores not instantly (so its not to easily just strafe and shoot) though restoration time should different for weapons.
this feature should affect only 'long' weapons:
SVT, G41, G43, Mosin, K98k (all including sniper weapons) StG44, all machinegun when hipshoot, Panzerfaust
Should be allowed: all pistols.
Not sure about SMGs
This feature would prevent some issues:
Balances semi-auto rifles in close range combat (forced to use bayo instead of firing all magazine) - it will be more easy to stab them.
Make shorter weapons more useful in buildings, trenches ect, while long weapons - in mid-to-long
Bayo charges would be much more effective (that you can see in old soviet films about war )
Make pistols more valuable weapon in CRC