Ididnt vote on your poll cause its leading/manipulating the people to be for or against.
My answer would be: "SOME of the gamyness should be removed"...
I Think things can be done to balanse the game without **** up the weapons/vehicles.
Example:
Limited reinforcements (weapon classes&vehicle respawns)
1) Ie There wasnt build as many german Tigers as Russian T-34's.
--> Thus you can limit Tiger respawns to 10, and T-34 spawns 20.
This will simulate realistic reinforcements and you do not need to make Tiger weaker.
2) Generally, after what I've heard (correct me on this one), the russians produced alot of cheap lo quality weapons, while the germans put the bet on higher quality of weapons/vehicles and more experienced personell.
The common russian soldier had little or no experience, while many germans had seen battles before.
3) As with hand weapons, the Bolt actions was produced in larger quantas as compared to the SMG's.
Example:
MAP: "KONIGSPLATZ"
AXIS SUPPLIES & AMMO:
Manpower:
X20 Tank crew
X80 Infantry soldiers
X15 Engineers
X 7 AT teams
X15 Squadleaders
-------------------------------
Weapons/ammo in stock:
X70 Kar98 -- x3000 Clips
X15 G43 -- x1500 Clips
X15 MP40 -- x1500 clips
X10 MP41 -- x1000 clips
X10 MP44 -- x500 clips
X5 MG42 -- x100 belts
X5 MG34 -- X50 Drums
X70 SG-39 Grenade
X20 Smoke
X20 Panzerfaust
X20 Satchel charges
---------------------------------
Vehicles in stock:
X5 Tiger
X20 Mark IV
-----------------------------------
RUSSIAN SUPPLIES:
Manpower:
X30 Tankcrew
X100 Infantry
X20 Engineers
X13 AT Team
X15 Squadleaders
Weapons & ammo:
X100 Moson nagant -- x1200 Clips
X25 SVT40 -- x500 clips
X40 PPSh-1941G -- x160 drums
x10 PPS-43 -- x100 clips
x100 F1
x15 Ptrd -- 500 rounds
x 20 Degtyarev DP/DT 1928 -- 200 Drums
Vehicles:
10X IS-2
40x T-34
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* In the above example, once a class, weapon, or vehicle is depleted, you can only respawn as the remaining available equipment.
* The russian have more reinforcements due to fighting on own ground and low quality weapons and personel.
* If your team spend alot of time wasting shots you may deplete the ammo supplies (this counter people running around shooting in the air and such, and give you a feel of having to conserve ammo)
* If you die alot you deplete the manpower, and end up being able to respawn only as infantry or any remaining Class.
* On some attack/defend maps, the attacker may have the 3/1 supply favour. (The standard rule of attacking is to overpower the enemy by 3 to 1)
* Capping victory location can add/substract availible supplies to simplate the opening of supplyroutes.
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