There are multiple maps which have this 'problem'. I'll try to explain it using Rakowice.
When the map Rakowice starts, the Germans have to get to the perimeter defenses as quickly as they can. But no matter how quick they are, there will always be some quick russians that have managed to reach the cap zone before you, or at the same time as you arrive there.
It is nearly impossible to get a bit of a foothold on those outer defenses. 90% of the time they will be overrun in 30 seconds if not immediatly.
I think the defenders spawn should be closer to the initial objective then the attackers spawn. So they can set up a bit of a defense.
Also, I'm only talking about spawning closer to the initial defenses, not about the rest of the objectives.
A map that does an excellent job at this is Lyes Krovy, the Germans have some time to set up their MGs and get ready for the Russians. This mostly results in a slaughter for the Russians, but as soon as they get past that initial bump, things even out.
This really isn't a rant, I like very map's design, but this is just something that should be changed in my opinion.
When the map Rakowice starts, the Germans have to get to the perimeter defenses as quickly as they can. But no matter how quick they are, there will always be some quick russians that have managed to reach the cap zone before you, or at the same time as you arrive there.
It is nearly impossible to get a bit of a foothold on those outer defenses. 90% of the time they will be overrun in 30 seconds if not immediatly.
I think the defenders spawn should be closer to the initial objective then the attackers spawn. So they can set up a bit of a defense.
Also, I'm only talking about spawning closer to the initial defenses, not about the rest of the objectives.
A map that does an excellent job at this is Lyes Krovy, the Germans have some time to set up their MGs and get ready for the Russians. This mostly results in a slaughter for the Russians, but as soon as they get past that initial bump, things even out.
This really isn't a rant, I like very map's design, but this is just something that should be changed in my opinion.