some people seem to forget ... "smoke grenades, work both ways" ...
i played some ours now, with all this smoke, on krasny, odessa and kessel, we had not major advantages or problems with it when the teams have been with sonme "good" players around.
You seem to forget how objectives get captured in this game and why battles lost.
cause
1. You are not enough OR the enemy is to much in the area that has to be captured (what ever you like more
)
2. you just run out of reinforcements. Simple.
the first one, can very easy be avoided, smoke or not. Just stay in the objectives. If the smoke is not there, people use there grenades like there woud be no tomorrow, with the smoke they do that as well, where is here the difference ? As Mg guner, i havnt noticed realy.So i dont konw whatzs the talking about nadespaming the "smoke" areas ... people will use the grenades all the time, regardless what is in there.
As sniper, alright, you have probably a problem to hit the "small" soldiers behind the cover now, but rember, whatz the task of a real sniper on the battlefield (i know, i know, what we have are in real, only some kind of marksmen or so ... ), exactly, not to go for the footsoldier, but for mainly enemy snipers (which usualy are NOT in the smoke) and ... guess what killing the enemy officer! This with smoke, now has even become more important. On maps with large areas, we had to capture a deffence line, i had a hard time to use the smoke realy probably, cause i got pined down by there sniper, and i was the only commander ... its not that easy, when the oposite team please realy good. But as soon we got near the bunkers, the nades i used have become very usefull! AND thats what makes it good and realistic.
They give you a chance to survive on the battlefield! It is to be expected like in real, some tell here about tactic and how trained there team is, smoke usualy can bring a chaos inside well trained troops, what some here described just show it, how realistic it can realy be. Think about a real combat situation, your team, all in line, defence, well trained, evryone in the positon he has to be ... and now think about that from one second to another you cant see further then 5m, maybe even less, enemies coming now from all sides, thats usual part of war, specialy, as some already here stated in urban combat. German and Russian positions have been stormed that way often.
Of course, it becomes a bit ridiculous when a small psotion gets stormed with 2-4 smoke grenades, and it is sometimes a bit strange on odessa, cause you spawn there and get back in action with the nades very fast. But that never bothers me that far, to destroy the feel from all, that your tactic, as great as it may be, can be destroyed that way, makes it even more exciting! So far, i had not problem to defend tower with smoke, when the team was good, and i had not problems to storm it, when the team, again, was "good".
as schneidzekk (i guess it was he) already told very nice, to quote him here.
[RO]schneidzekk said:
(...)
Using smoke nades with skill makes or breakes a game, like any other weapon.
the most dangerous thing on the field, is not the weapon, but your brain (for your self also) !