Although RO:O is the most realistic FPS game with the most intelligent FPS community, it bothers me that people here assume that infantry maps are supposed to be small. Even though it does make sense for tank maps to be large by default, I still feel this idea that Infantry maps are supposed to be smaller is limiting. This is not to say that all small maps are bad, but rather, I'm trying to posit the fact that larger maps can greatly enhance infantry combat in ways that smaller maps can not - for example, more opportunities to surprise and ambush your enemies as a team, and more suspense all around. I want the maps to be so huge, that the players MUST communicate with their team mates just to find the enemy! And this will encourage them to work together.
Now I'm sure all of you understand this already, so I'm certainly not trying to beat a dead horse, but I felt I had to say something after reading an interview with Tripwire.
I truly believe that larger maps make the gameplay more realistic, so I hope to see more large infantry only maps.
Now I'm sure all of you understand this already, so I'm certainly not trying to beat a dead horse, but I felt I had to say something after reading an interview with Tripwire.
I truly believe that larger maps make the gameplay more realistic, so I hope to see more large infantry only maps.
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