I made a new thread for this because if i put it in another penetration thread i know not many people would read it, sorry for all those who like to say USE THE SEARCH BUTTON.
anyway my idea, why not make objects that should be penetrattionable eg. wooden fence have small gaps in it, but the gaps are covered with the same texture. In this way it would look like a solid object, but some bullets would be able to go through, giving the impression of penertration.
http://img225.imageshack.us/my.php?image=ropenetrationqu3.jpg
Now it would be better if each object had random holes so you couldnt just learn where will penertrate and where wont, but i think it should be possible.
Thoughts?
anyway my idea, why not make objects that should be penetrattionable eg. wooden fence have small gaps in it, but the gaps are covered with the same texture. In this way it would look like a solid object, but some bullets would be able to go through, giving the impression of penertration.
http://img225.imageshack.us/my.php?image=ropenetrationqu3.jpg
Now it would be better if each object had random holes so you couldnt just learn where will penertrate and where wont, but i think it should be possible.
Thoughts?