[-project.rattus-] said:
I did understand what you were suggesting. I was just adding another dimention to it. Generally, perfectly steady aim after raising your gun isn't very realistic, so I'd rather not have it like this after bolting
who said perfectly steady aiming?? noone
I just said that bolting should reset the ironsight as if you were activating/deactivating them...
setting time to get used to the sights is a diferent thing, and im in favour of doing that, but..., after bolting, that wont happen, it will never EVER be steady untill you do the ironsight thing again, well... then why does the machine bring up the sights after bolting if you have to do it anyway?, to waste time?
cmon, Im talking about how much time wastes to do both actions together, Its really annoying,
you want more realistic sights system? perfect, I want that too, and it has nothing to do about what I'm saying
you also said the same thing I said, because you said, "it should happen every bolt cycle", but in the game we play now, bolt cycles does not affect swaying at all...
it would be fine that after you bolt or use sights in general it takes time to get used to the sights like you said... but that way at least you would get used to it without having to do all the ironsight dancing crap after you bolt. it would still be much better than the system we have now
bolting is counted as 1 action, thats divided in 3 other actions... that are
unironsight, bolt, ironsight
then why that doesnt reset the swaying, and you have to do unironsight and ironsight again... its meaningless that the same actions have diferent results
in rl , you aim, shoot, then you bolt the rifle, and when you are ready, you aim again
in the game, you bolt, and then you aim automatically without being ready at all, so you have to do all the crap ive already said like 20 times