Ok I was just wondering what the dev feature priority list is. The poll is for what the fans think is most important. Please dont discuss bug fixes, optimizations, etc. Everyone knows they exist and they usually always take top priority.
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My most wanted: New Respawn/Fear of Death (incentives to play realistically). This has been discussed basically since RO was first introduced years ago. RO has all the realistic features and all the options available to the player to have the most realistic battles possible but the players have to use those tools realistically and there has never been much of an incentive. Theres been some great ideas thrown around in the suggestions thread such as negative points for dieing, limited number of lives etc.
From my experience, the fun factor increases tenfold when playing realistically and this rarely ever happens in pub play. For example, having objectives like defending areas and not leaving and not ramboing into the open such as in Battle for Europe make for the most intense moments. You dont just run out, die, respawn, run out die, and repeat. When you value your life more the playstyle is so much more rewarding. There is no reason why this shouldnt happen in pubplay.
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My most wanted: New Respawn/Fear of Death (incentives to play realistically). This has been discussed basically since RO was first introduced years ago. RO has all the realistic features and all the options available to the player to have the most realistic battles possible but the players have to use those tools realistically and there has never been much of an incentive. Theres been some great ideas thrown around in the suggestions thread such as negative points for dieing, limited number of lives etc.
From my experience, the fun factor increases tenfold when playing realistically and this rarely ever happens in pub play. For example, having objectives like defending areas and not leaving and not ramboing into the open such as in Battle for Europe make for the most intense moments. You dont just run out, die, respawn, run out die, and repeat. When you value your life more the playstyle is so much more rewarding. There is no reason why this shouldnt happen in pubplay.
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