Thought this would be a good topic for you visionarys out there,
I love this game in right know in 2,5. But can`t help to think what if ,RO was on Unreal 3.
IMO RO :s biggest flaw is the 32 multiplayer limit.
New MMORPG, Huxley claims to feature 300 player Real time battles.
Huxley is based on the Unreal 3 Engine.
If you were free to rule and create the next RO
What other features would you implement using Unreal 3 game engine?
if you wish you can put your thoughts here.
Edit. - With wish list meaning no limitations of your imagined RO . Reality does not count when the RO for 3,0 do not exist yet.
> So no wish is unrealizable.
I love this game in right know in 2,5. But can`t help to think what if ,RO was on Unreal 3.
IMO RO :s biggest flaw is the 32 multiplayer limit.
New MMORPG, Huxley claims to feature 300 player Real time battles.
Huxley is based on the Unreal 3 Engine.
If you were free to rule and create the next RO
What other features would you implement using Unreal 3 game engine?
if you wish you can put your thoughts here.
Edit. - With wish list meaning no limitations of your imagined RO . Reality does not count when the RO for 3,0 do not exist yet.
> So no wish is unrealizable.
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