Tank drivers could be a lot more effective if they had a pair of binocs to actually SEE the enemy with. Also, you sould be able to fire your sidearm from the open driver's hatch. Including these two features would make team tanking more appealing.
IconoclastDX said:Tank drivers could be a lot more effective if they had a pair of binocs to actually SEE the enemy with. Also, you sould be able to fire your sidearm from the open driver's hatch. Including these two features would make team tanking more appealing.
Porta_fin said:There is no need for that. That is why the commander is able to raise his head from the tower and spot with his binoculars. It's his job, the driver is just supposed to drive the tank into the fight and rotate it properly according to the commander's orders.
[tR]Mad Mac said:Technically, the driver's just listened to the commander. If he said go, they put their foot on the gas and went. They didnt search for the enemy, that again was the commander's job.
And shooting a sidearm from a the driver's hatch? Why?
Or run him over[5.SS]Strother said:lol this thread is rich.
A driver won't ever use binoculars, the gunner and commander would be much more likely to use them. And the gunner doesn't need to be able to fire out the hatch because you can only see certain angles anyway and the hull mger is much much much more useful in that situation. If you are a driver and need to shoot some random guy in front of you switch to the hull mg its not hard.
If you REALLY want to spot tanks as a driver get out and scan around.