Critical error
Critical error
ninitialized: Log file open, 04/02/06 21:11:59
Uninitialized: STEAMAUTH : SteamStartup successful
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Mar 13 2006 12:03:03
Init: Command line:
Init: Character set: Unicode
Init: Base directory: e:\program files\steam\steamapps\
[email protected]\red orchestra\System\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Localization: No localization: RedOrchestra.General.Start (int)
Log: nv4_disp.dll/NVIDIA GeForce4 Ti 4200
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.537000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ROintro.rom
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 26873->26873; refs: 264219
Log: Game class is 'CinematicGame'
Log: Bringing Level ROintro.myLevel up for play (0) appSeconds: 15.094000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: ROGUIController initialized
Log: ALAudio: Using DirectSound to record audio.
Critical: UObject::StaticAllocateObject
Critical: (Package None)
Critical: UObject::CreatePackage
Critical: UObject::ResolveName
Critical: UObject::StaticLoadObject
Critical: (Engine.Sound None..Headshot NULL)
Critical: UObject:
rocessEvent
Critical: (CinematicPlayer ROintro.CinematicPlayer, Function UnrealGame.UnrealPlayer.PostBeginPlay)
Critical: ULevel::SpawnActor
Critical: (CinematicPlayer)
Critical: UObject:
rocessEvent
Critical: (CinematicGame ROintro.CinematicGame, Function Engine.GameInfo.Login)
Critical: ULevel::SpawnPlayActor
Critical: UGameEngine::Init
Critical: InitEngine
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Exit: Double fault in object ShutdownAfterError
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 123 MByte 190 KByte 534 Bytes from HD took 12.863487 seconds (12.701487 reading, 0.162000 seeking).
Log: FileManager: 0.161000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/02/06 21:14:15
I found this in a text document in RO system, can i please get some help. Zone alarm is uninstalled but i get a critical error message in stead