I'm not a number cruncher/statistics/math wiz kinda guy but I am great with practical implication of how things work and feel, I'd be the guy that test's equipment not makes it, with that being said I've had a good run with most of the weapons in the game and I've played around with them to try and get a sense for what scenarios and firing modes they would be good or bad in.
So let's get started...
Sub-Machine Gun Category
MP-40 vs. PPSh
Many people claim the MP-40 is superior to the PPSh, but in my testing in gameplay with both of these weapons I found that for me it isn't necessarily the case.
While the MP-40 may be more user friendly, because of the slower rate of fire making the recoil more manageable, as well as the iron sights just being general easier to aim with it doesn't feel much more accurate or effective than the PPSh to me.
I've heard complaints bout the PPSh not having the accuracy so I took it for a test spin on Freedom Fighters and did some long range fighting with it. I didn't really miss my mark, the recoil is harder to manage on it but I was picking people off consistently. I also have been using it just about exclusively for a few days now and I'm actually finding the high rate of fire to be an advantage over the MP-40 because I can simply get more rounds in the air than my enemy...the key is managing the recoil which I think in time many people will realize is trick to many of the guns.
My choice: Although they are both excellent guns, I would rather have a PPSh, not to mention the drum that comes later giving more rounds without reloading, and even the stock clip is nothing to complain about.
Semi-auto Rifles
G41 vs SVT-40 and AVT-40
Most people are comparing the AVT to the MKb 42, which really isn't a comparison in terms of how these weapons function. The only commonality is that they have full auto like capabilities.
G41 I've found to lack punching power and also takes longer and is generally more annoying to reload, also the accuracy appears to be a bit less than the SVT-40. Between these two the SVT-40 reloads faster since it's using a clip instead of two separate stacks of rifle clips, it also seems to be more accurate from what I've felt in gameplay.
Some say using the AVT is good for some circumstances, these are not circumstances I've ran into very often, the full auto is horrendous and just compared to any other gun doesn't seem to provide any benefit. The only effective way that I've found it to be useful is by pressing 6 and getting the single shot alternative fire going. It's as good as the SVT in that regard but I wouldn't choose it over it, even though it feels to have a slightly better firing rate than it. The short clip on the AVT will come out hurt you more than help you in the end using full auto.
My choice in this category is easy, the SVT-40 just plays all around better.
Machine guns
Machine guns are my most used weapon on choice, I started using the MG-34 and planned on using that exclusively but then as I saw allies needed more help I started using the DPM.
Now switching from the MG-34 to the DPM was at first negative. Not only do I prefer german weapons but the MG-34 just felt right in terms of machinegun play. But again, as I used both extensively for a greater part of the first two days of purchasing the game, I found the DPM definitely had it capabilities.
For example: The MG-34 vs DPM is similar to the PPSh vs MP-40 because one gun is more user-friendly and feels more natural than the other, so therefore gets the favorable tip of the hat when judged.
However, again after managing recoil I found the DPM is probably once again a more effective weapon than the MG-34. The accuracy first of all is practically pin-point on the DPM using single shot, with the MG-34 it's close but doesn't feel quite as accurate by a hair using at long distances. I've used the DPM on Freedom Fighters (hope I'm getting the map name right, the big snow one everyone camps on) and rung up a pretty high k/d ratio as I was able to pick off riflemen and snipers.
MG-34 is great in tighter spots since it spits out more rounds and is better firing in a 3 shot 4 shot burst pattern once you get the recoil down and you can even fully unload without losing the cone if you had to. The DPM is better at long range, higher accuracy points and it seems to pack a bigger bunch per round (you'll get less wounded people).
My choice: Both have a different style and provide a different flavor, but the DPM is overall the better choice because the rate of fire is still there and with the accuracy you're not going to waste a lot of rounds when you can shoot the tips of peoples helmets with a reliable single shot, thus not having to expose your location.
Rifles
Kar98 vs Mosin Nagant
The germans learned that most battles took place within a shorter distance than rifles were capable of shooting. Therefore they made the kar98 a shorter rifle made for closer engagements but not drastic.
I think this translates well with the feel of these two rifles. I think the kar98 is a shorter barrel than the Mosin in the game and it feels that way, in fact you can see Russians rifles sticking out windows and such before they even jump out of them.
I'm going to make this a short analysis though since they are both very accurate. Both seem to have the same bolt action timing, but the Mosin is a touch more accurate than the K98. I have played both and probably prefer the Mosin as I a long range weapon and I like that the rifle is long.
My choice: Overall I'd say the K98 is easier to aim with the iron sight, but I think both when it comes to these very similar rifles, the choice is yours but I'd give a slight edge to the Mosin.
Best handgun
TT-33 - better recoil, better handling, less clunky and very accurate with a quick reload.
Best Sniper Rifle
K98 Scoped - Easier and quicker to aim after each bolt action means you'll get more kills with it in the heat of battle
Best Assault Rifle
In case you forgot. And yes there is only one, and yes the Germans had it and it really was/is a superior weapon and many say is the origin of the AK-47 being used today.
So let's face it, this gun is superior in all aspects. The rate of fire is high and accurate but more importantly manageable, if anything that is where I can see making a change, the handling seems far too easy for a gun this long, I can imagine trying to swing this weapon around without someone seeing the barrel first and then the time it takes to try and aim it. It wasn't that heavy either though as big as it looks so it is believable.
Some people say the Mkb is worse or less effective than the MP-40, but I think that just goes back down to the MP-40's very easy to use/user-friendly type features. It's short quick, accurate and has a steady as she goes rate of fire. But the Mkb is easily superior to any weapon on the battlefield, and that's pretty much because it was, this weapon was a prototype of a lot of the weapons today. However it's availability should be kept in check and I'd like to see a better weapon the the AVT introduced which is at best a novelty weapon.
As far as tanks go, no comment. I played Gumrak as Russian though and had no problem taking lot of panzer's out, but that was my only real tank battle experience as I'm not much of a tankard.
So let's get started...
Sub-Machine Gun Category
MP-40 vs. PPSh
Many people claim the MP-40 is superior to the PPSh, but in my testing in gameplay with both of these weapons I found that for me it isn't necessarily the case.
While the MP-40 may be more user friendly, because of the slower rate of fire making the recoil more manageable, as well as the iron sights just being general easier to aim with it doesn't feel much more accurate or effective than the PPSh to me.
I've heard complaints bout the PPSh not having the accuracy so I took it for a test spin on Freedom Fighters and did some long range fighting with it. I didn't really miss my mark, the recoil is harder to manage on it but I was picking people off consistently. I also have been using it just about exclusively for a few days now and I'm actually finding the high rate of fire to be an advantage over the MP-40 because I can simply get more rounds in the air than my enemy...the key is managing the recoil which I think in time many people will realize is trick to many of the guns.
My choice: Although they are both excellent guns, I would rather have a PPSh, not to mention the drum that comes later giving more rounds without reloading, and even the stock clip is nothing to complain about.
Semi-auto Rifles
G41 vs SVT-40 and AVT-40
Most people are comparing the AVT to the MKb 42, which really isn't a comparison in terms of how these weapons function. The only commonality is that they have full auto like capabilities.
G41 I've found to lack punching power and also takes longer and is generally more annoying to reload, also the accuracy appears to be a bit less than the SVT-40. Between these two the SVT-40 reloads faster since it's using a clip instead of two separate stacks of rifle clips, it also seems to be more accurate from what I've felt in gameplay.
Some say using the AVT is good for some circumstances, these are not circumstances I've ran into very often, the full auto is horrendous and just compared to any other gun doesn't seem to provide any benefit. The only effective way that I've found it to be useful is by pressing 6 and getting the single shot alternative fire going. It's as good as the SVT in that regard but I wouldn't choose it over it, even though it feels to have a slightly better firing rate than it. The short clip on the AVT will come out hurt you more than help you in the end using full auto.
My choice in this category is easy, the SVT-40 just plays all around better.
Machine guns
Machine guns are my most used weapon on choice, I started using the MG-34 and planned on using that exclusively but then as I saw allies needed more help I started using the DPM.
Now switching from the MG-34 to the DPM was at first negative. Not only do I prefer german weapons but the MG-34 just felt right in terms of machinegun play. But again, as I used both extensively for a greater part of the first two days of purchasing the game, I found the DPM definitely had it capabilities.
For example: The MG-34 vs DPM is similar to the PPSh vs MP-40 because one gun is more user-friendly and feels more natural than the other, so therefore gets the favorable tip of the hat when judged.
However, again after managing recoil I found the DPM is probably once again a more effective weapon than the MG-34. The accuracy first of all is practically pin-point on the DPM using single shot, with the MG-34 it's close but doesn't feel quite as accurate by a hair using at long distances. I've used the DPM on Freedom Fighters (hope I'm getting the map name right, the big snow one everyone camps on) and rung up a pretty high k/d ratio as I was able to pick off riflemen and snipers.
MG-34 is great in tighter spots since it spits out more rounds and is better firing in a 3 shot 4 shot burst pattern once you get the recoil down and you can even fully unload without losing the cone if you had to. The DPM is better at long range, higher accuracy points and it seems to pack a bigger bunch per round (you'll get less wounded people).
My choice: Both have a different style and provide a different flavor, but the DPM is overall the better choice because the rate of fire is still there and with the accuracy you're not going to waste a lot of rounds when you can shoot the tips of peoples helmets with a reliable single shot, thus not having to expose your location.
Rifles
Kar98 vs Mosin Nagant
The germans learned that most battles took place within a shorter distance than rifles were capable of shooting. Therefore they made the kar98 a shorter rifle made for closer engagements but not drastic.
I think this translates well with the feel of these two rifles. I think the kar98 is a shorter barrel than the Mosin in the game and it feels that way, in fact you can see Russians rifles sticking out windows and such before they even jump out of them.
I'm going to make this a short analysis though since they are both very accurate. Both seem to have the same bolt action timing, but the Mosin is a touch more accurate than the K98. I have played both and probably prefer the Mosin as I a long range weapon and I like that the rifle is long.
My choice: Overall I'd say the K98 is easier to aim with the iron sight, but I think both when it comes to these very similar rifles, the choice is yours but I'd give a slight edge to the Mosin.
Best handgun
TT-33 - better recoil, better handling, less clunky and very accurate with a quick reload.
Best Sniper Rifle
K98 Scoped - Easier and quicker to aim after each bolt action means you'll get more kills with it in the heat of battle
Best Assault Rifle
In case you forgot. And yes there is only one, and yes the Germans had it and it really was/is a superior weapon and many say is the origin of the AK-47 being used today.
So let's face it, this gun is superior in all aspects. The rate of fire is high and accurate but more importantly manageable, if anything that is where I can see making a change, the handling seems far too easy for a gun this long, I can imagine trying to swing this weapon around without someone seeing the barrel first and then the time it takes to try and aim it. It wasn't that heavy either though as big as it looks so it is believable.
Some people say the Mkb is worse or less effective than the MP-40, but I think that just goes back down to the MP-40's very easy to use/user-friendly type features. It's short quick, accurate and has a steady as she goes rate of fire. But the Mkb is easily superior to any weapon on the battlefield, and that's pretty much because it was, this weapon was a prototype of a lot of the weapons today. However it's availability should be kept in check and I'd like to see a better weapon the the AVT introduced which is at best a novelty weapon.
As far as tanks go, no comment. I played Gumrak as Russian though and had no problem taking lot of panzer's out, but that was my only real tank battle experience as I'm not much of a tankard.
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