Wanted to suggest the possibility of a forced weapon drop (edit: or drop slinging it, as mentioned in post 11) if you try to draw your pistol while reloading your main weapon, or vice versa.
Using the main weapon reload as an example: Since reloading your weapon locks you into the reload, you can't draw your pistol until the reload is done. If you attempt to run, however, it simply interrupts the reload.
Dropping the weapon you're reloading if you attempt to draw another weapon during the reload process seems like a realistic response during battle, especially if someone just runs in the room suddenly. Generally speaking I've managed my reloads well, but I can think of at least half a dozen times during beta that this would have possibly or definitively saved me.
Using the main weapon reload as an example: Since reloading your weapon locks you into the reload, you can't draw your pistol until the reload is done. If you attempt to run, however, it simply interrupts the reload.
Dropping the weapon you're reloading if you attempt to draw another weapon during the reload process seems like a realistic response during battle, especially if someone just runs in the room suddenly. Generally speaking I've managed my reloads well, but I can think of at least half a dozen times during beta that this would have possibly or definitively saved me.
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