What happens to my red orchestra?
Red orchestra stood out as a tactical game involving cooperation and realistic
Now I am faced with the new red orchestra and see that no longer has that magic that I saw in the first game.
Everyone ignored the companions of the same team, because do not collide with other players, makes you start playing just for yourself. You do not have to worry about supporting their friends to spend in a hallway, do not collide causes them to run you over.
What I see is the team running to either side without any care or support and the rounds are too short.
Everyone has pistol, all run several feet without tiring, too much information on the hud, a game different from the first game, you play only once to get the skills.
MG running through the halls and shooting like a Rambo.
For me in some parts the game just became a game of archery, having no diversion of sight when running or just when you're hurt.
What I think should be done is:
I hope which tripwire will wake up and see why the red orchestra was a epic game in the past.
Red orchestra stood out as a tactical game involving cooperation and realistic
Now I am faced with the new red orchestra and see that no longer has that magic that I saw in the first game.
Everyone ignored the companions of the same team, because do not collide with other players, makes you start playing just for yourself. You do not have to worry about supporting their friends to spend in a hallway, do not collide causes them to run you over.
What I see is the team running to either side without any care or support and the rounds are too short.
Everyone has pistol, all run several feet without tiring, too much information on the hud, a game different from the first game, you play only once to get the skills.
MG running through the halls and shooting like a Rambo.
For me in some parts the game just became a game of archery, having no diversion of sight when running or just when you're hurt.
What I think should be done is:
- Cure mechanism:
- Run mechanism: See: Latic Acid and war soldier conditions
- Mg shooting while stand. See: Muscle failure
- Collision:
- Capture points:
I hope which tripwire will wake up and see why the red orchestra was a epic game in the past.