Incoming Gigantic Fallout-Related Review Post...
At first I didn't really like Fallout 1 and 2 either, I just couldn't get into them. About a week ago I gave both a second chance though, and I've already been through the first one and am well into the second one now.
They play very differently than the newer games (obviously) so you almost have to throw out your ideas of what a Fallout game is if 3 was your first. They share the same backstabbing brutal apocalyptic wasteland feel, but in 1 and 2 that theme is just more amplified and you're shown countless times that the wasteland is a mean place to be in.
The difficulty curve in the start of both games is pretty steep too. You're pretty much everybody's favorite moving target until you get your hands on some money and weasel your way into acquiring a kickass weapon or armor. Now that I think about it, both games make you hate your enemies so much that once you get power armor and a gauss rifle you find yourself laughing like a madman as you blast those petty raiders who you had so much trouble with before into a red mist.
One thing the first two games did wrong is how the skills are used. Not in their literal use but how useful they actually are. In Fallout 1 and 2 only a handful of skills (like Small Guns, Lockpick, and Speech) are absolutely beneficial to have over all others. Playing a themed character that specializes in other skills (like an egghead Science and Energy Weapons user) pretty much gimps you throughout the entire game as there are exactly ZERO opportunities to use these skills until the later parts of the game. In the newer Fallout games you can make any character you wish and there are ways to get by and often succeed with certain skill choices.
Anyway those are my thoughts on the older games if anyone cares.
At first I didn't really like Fallout 1 and 2 either, I just couldn't get into them. About a week ago I gave both a second chance though, and I've already been through the first one and am well into the second one now.
They play very differently than the newer games (obviously) so you almost have to throw out your ideas of what a Fallout game is if 3 was your first. They share the same backstabbing brutal apocalyptic wasteland feel, but in 1 and 2 that theme is just more amplified and you're shown countless times that the wasteland is a mean place to be in.
The difficulty curve in the start of both games is pretty steep too. You're pretty much everybody's favorite moving target until you get your hands on some money and weasel your way into acquiring a kickass weapon or armor. Now that I think about it, both games make you hate your enemies so much that once you get power armor and a gauss rifle you find yourself laughing like a madman as you blast those petty raiders who you had so much trouble with before into a red mist.
One thing the first two games did wrong is how the skills are used. Not in their literal use but how useful they actually are. In Fallout 1 and 2 only a handful of skills (like Small Guns, Lockpick, and Speech) are absolutely beneficial to have over all others. Playing a themed character that specializes in other skills (like an egghead Science and Energy Weapons user) pretty much gimps you throughout the entire game as there are exactly ZERO opportunities to use these skills until the later parts of the game. In the newer Fallout games you can make any character you wish and there are ways to get by and often succeed with certain skill choices.
Anyway those are my thoughts on the older games if anyone cares.
Last edited:
Upvote
0