I'm not sure if this has been discussed at length before, but as most KF players know, leveling Commando can become quite tedious at times, especially when you aren't always able to kill Stalkers before someone else does. Not to mention, it's the only class that requires one to kill a specific specimen as well.
Anyways, just a quick idea I wanted to toss out that might help to stem the, well let's face it, boring grind to level this perk; Make Crawlers count towards the Commando's leveling? Hell, maybe work out a system such as 3 crawler kills = 1 stalker kill or something, seeing as they are much more numerous in comparison.
Seeing as it's pretty much a Commando's job TO take out the lower level specimens as fast as he can, why not give people more incentive to do so? Personally, I think this would really help new players to realize what a Commando should be doing, instead of shooting at full health Scrakes and FP's unless they have no other choice.
Anyways, just a quick idea I wanted to toss out that might help to stem the, well let's face it, boring grind to level this perk; Make Crawlers count towards the Commando's leveling? Hell, maybe work out a system such as 3 crawler kills = 1 stalker kill or something, seeing as they are much more numerous in comparison.
Seeing as it's pretty much a Commando's job TO take out the lower level specimens as fast as he can, why not give people more incentive to do so? Personally, I think this would really help new players to realize what a Commando should be doing, instead of shooting at full health Scrakes and FP's unless they have no other choice.