I think everyone that has played the game can agree that maps like Vossenack, Berlin Beta, Foy, and almost all the maps on DH and the RO maps Gorlitz, Dzerzhinsky and Pariser Platz were some of the best maps ever. They were also of the same kind of design, linear so there is combat concentrated but also allowing for lots of tactical flanking. Therefore, i think for urban maps TW should follow those examples, and maybe even hire some of those mapmakers 'cause those maps saw the most epic battles ever. I don't speak for the tank maps, but for urban/infantry this example should be followed. To be honest, I didn't enjoy too many of RO's original maps like Lyes Krovy, Baksan Valley, Kaukasus and etc because the design was simply bad, and the battles weren't as fun. Now keep in mind that this is just my opinion but the reason why i request TW to take a different approach to mapmaking is because many others also agree with me, and some of the original maps and the officially adopted community maps arent even being played at all anymore, and instead the unofficial modded maps are the most popular. So yeah just my 2 cents. State whether you agree or disagree and why. Thanks