Pretty much as the title describes ^
What I plan to do is make all the basic geometry in the latest UDK, but then transfer the geometry to the KF SDK and apply all the textures, meshes, zombievolumes, everything to the map there.
Is this possible?
I'm asking this because I am studying UDK 3 and I'm worried about the extreme differences in 3 and 2.5
Cheers for any help. :IS2:
What I plan to do is make all the basic geometry in the latest UDK, but then transfer the geometry to the KF SDK and apply all the textures, meshes, zombievolumes, everything to the map there.
Is this possible?
I'm asking this because I am studying UDK 3 and I'm worried about the extreme differences in 3 and 2.5
Cheers for any help. :IS2: