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Code Removing that ugly Film Grain???

Falidell

Grizzled Veteran
May 22, 2009
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Mesa,Az,USA
i know is has something to do with the HUD but i've looked in Hud, HudKilling floor, KFGameType, KfPlayerController, PlayerController, and a number of replications for those, etc. and i still can't seem to find it. infact i can't even find where it's even instigated from or how...

so anyone wanna help a brother out? where should i look? what code should i use? stuff?
 
Well the only relevant one is line 4269 in HUDKillingFloor:

Code:
SpectatorOverlay=FinalBlend'InterfaceArt2_tex.filmgrain.FilmgrainOverlayFB'

Simply setting SpectatorOverlay to 'none' should do the trick.

well shoot i must have just overlooked that piece... Thanks MAN!!

so just to make sure i would link to it via

KFPlayerController(C).myHud.SpectatorOverLay=None;
edit:
HudKillingfloor(C.MyHud).SpectatorOverlay=None;

correct?

and again Thanks Man!!
 
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Does this work in the game? Does it not kick you out for cheating? If it works its beautiful, that grain is the bain of my life.

EDIT: Being toying with this for awhile with no luck, changed the lines and yet it still has grain.

To what degree do i have to change the code?

Ive changed the lines in both KFgametype.uc and HUDkillingfloor.uc
 
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