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Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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April 27th Changelog

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  • #31
    Damn it TWI, you owe me a new pair of pants.

    These are ruined now.

    Comment


    • #32
      What does screen buffeting do? Is it like DH suppression?

      Comment


      • #33
        Sounds really good

        Any luck with the strange teleporting deaths in Mamayev?

        Comment


        • #34
          Originally posted by Raneman View Post
          What does screen buffeting do? Is it like DH suppression?
          Yes. It was already in the game, but now its dramatically increased by the sounds of it.
          [SIGPIC][/SIGPIC]
          [B]The Hipster melted his barrel, because he fired the Machine Gun before it was cool.[/B]

          Comment


          • #35
            TWI you Are the Best

            Comment


            • #36
              Originally posted by Yoshiro
              It looks like this patch will go out tomorrow morning.
              Do you mean ATZ or ETZ and what local time? It reminds me of my time when I was playing Star Wars: The Old Republic - one of my guildsmen said: "Good morning!". I looked at my clock, it showed somewhere around midnight.
              Last edited by Holy.Death; 04-27-2012, 02:55 AM.

              Comment


              • #37
                Take the zoom out of the Classic mode please.
                [URL="https://www.youtube.com/user/Kakeb141/"]Youtube Channel[/URL]

                [B][I]Project Reality: BF2[/I] Animator[/B]

                Comment


                • #38
                  Originally posted by KaB View Post
                  Take the zoom out of the Classic mode please.
                  That would be my dream or at least lowered to say Killingfloor or DH levels. But since that doesn't seem to be happening I hope that we can get control over the zoom, and possibly even use it while sprinting. So it doesn't feel as restrictive and annoying.

                  Comment


                  • #39
                    Originally posted by Zetsumei
                    Originally posted by KaB
                    Take the zoom out of the Classic mode please.
                    That would be my dream or at least lowered to say Killingfloor or DH levels.
                    Wouldn't that be an overkill in the light of the current patch? If I understood changelog correctly we won't be able to use shift to stabilize aim under suppression which will also make aimind difficult, in addition we have some amount sway and no shift-zoom already and further changes linked to stamina bar. It'd be more prudent to ask for changes after patch goes live and we'll know what we have to deal with.

                    Asking for removal of zoom altogether without considering past and current changes is criticism out of the blue and can result badly. I'll also remind that we had many polls regarding zoom topic and people were heavily divided on the matter.

                    It's not that simple that removing zoom will be panaceum for everything.
                    Last edited by Holy.Death; 04-27-2012, 07:24 AM.

                    Comment


                    • #40
                      Originally posted by Yoshiro View Post

                      • Bipod MGs have greatly increased accuracy and much less recoil when deployed. Tripod MGs have greatly increased accuracy
                      M. Bison "Yes Yes!" Widescreen HD reupload - YouTube
                      [URL="http://izismile.com/"][IMG]http://izismile.com/img/img2/20090728/1000/hitler_08.gif[/IMG][/URL]

                      Comment


                      • #41
                        Originally posted by Holy.Death View Post
                        Wouldn't that be an overkill in the light of the current patch? If I understood changelog correctly we won't be able to use shift to stabilize aim under suppression which will also make aimind difficult, in addition we have some amount sway and no shift-zoom already and further changes linked to stamina bar. It'd be more prudent to ask for changes after patch goes live and we'll know what we have to deal with.

                        Asking for removal of zoom altogether without considering past and current changes is criticism out of the blue and can result badly. I'll also remind that we had many polls regarding zoom topic and people were heavily divided on the matter.

                        It's not that simple that removing zoom will be panaceum for everything.
                        It would be handy if you quote my entire post . I know and stated that zoom will never be removed.

                        So since the high amount (~2x magnification) of zoom won't go away, the other option for people that have issues with high zoom is to try and minimize those issues, 2 of those issues can easily be solved.

                        - One issue is that to be able to zoom you need to come to a full stop before you can look at the same size as when standing still. (which could be allevated by making people able to see at a realistic size at all times)
                        - Another issue is that a high zoom and low fov makes it more difficult to use ironsights at close quarter combat as you have a sort of tunnel vision. For the latter issue TWI added the option to disable the default ironsight zoom in the configuration files, so you only zoom when you want to.

                        However logically without any zoom you cannot compete at range with other players, so that is where previously the shift zoom came in. You use no zoom by default, and then for long range you would press the shift zoom.

                        In order to reduce the max amount of zoom, tripwire is often now removing the additional shift zoom. I'm a big supporter of the reducing of the max zoom you can obtain in the game, and it does show positive effects in the game play. However by removing the shift zoom, the users that have the ironsight zoom disabled now cannot get any zoom at all.

                        Which is why people have been asking that instead of removing the shift zoom, to make it to the same level as for instance the ironsight zoom. If you then have the ironsight zoom enabled you wouldn't see any change. However if you had ironsight zoom disabled you would be able to zoom to the same level as everybody else.
                        Last edited by Zetsumei; 04-27-2012, 08:30 AM.

                        Comment


                        • #42
                          Zoom seems strange to me without ARMA style free look, but as that would take probably 6 months+ to code and new modeling, I'm content with what we do have.
                          [SIGPIC][/SIGPIC]
                          [B]The Hipster melted his barrel, because he fired the Machine Gun before it was cool.[/B]

                          Comment


                          • #43
                            Great looking patch. I am quite certain I would like to see practically the whole change list go in as it is.
                            [right]Nie st

                            Comment


                            • #44
                              Originally posted by Ossius View Post
                              Zoom seems strange to me without ARMA style free look, but as that would take probably 6 months+ to code and new modeling, I'm content with what we do have.
                              Or a simpler way : we can just take it off.

                              Especially because RO2 has a lot of small maps, and sometimes I feel like I'm a sniper with a normal rifle.
                              [URL="https://www.youtube.com/user/Kakeb141/"]Youtube Channel[/URL]

                              [B][I]Project Reality: BF2[/I] Animator[/B]

                              Comment


                              • #45
                                Some people have to crutch on zoom and perfectly stable weapons/virtually no recoil. It was never a problem in RO1 imo, in fact people didn't want zoom at that time from my experience, not even TWI. It was a feature of the game to not have zoom

                                Anyway I accept though at this point we're going to have zoom. Getting knocked out of zoom while suppressed seems like a nice touch.

                                A choice of Manual or auto zooming would be good like Zets has been campaigning for, but it should be the same zoom as auto if its manual
                                Last edited by melipone; 04-27-2012, 10:15 AM.

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