1 of 2 < >

WIP Forum Upgrade

Please pardon our mess as we continue to iterate on the forum style, css and images. If you have any suggestions be sure to let us know in the off topic part of the forum!
2 of 2 < >

Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

Classic: My two cents.

  • Filter
  • Time
  • Show
Clear All
new posts

  • Classic: My two cents.

    Overall I like this mode much better. It gets a lot closer to chat I was hoping ROHoS would have been upon release.

    The single best thing about it is getting rid of zoom. I still have no problem making fairly long range shots, and the benefits as far as slowing the game down JUST enough are worth it by a long shot. It makes it a little bit easier to advance into the caps, especially on a bigger map like Mamayev. Great move.

    The sway penalty for zero stamina is quite pronounced. This too slows the game down, fair enough. It's sort of tough to line things up after a mad dash to the cap, but that's part of it. I could maybe see dropping the sway back down just a TEENY bit, if at all.

    These two things right here are doing wonders for game play, at least for me.

    The other thing I like a lot, which is also a big help, is dropping the peripheral indicators and the introduction of the new 'enemy spotted' system. I never liked the peripheral indicators AT ALL. Good riddance. One of those 'good idea on paper' sort of things....but the actual implementation really didn't go well IMO.

    The thing that I believe needs the most work to really polish off Classic mode is the damage system. Right now it is difficult to tell if you have been hit, or what the hit penalty is. Like in the old game, if you got hit in the leg, you could see it on the avatar indicator at the bottom of the screen. But then it was like, after a while of being hit in the leg, you felt like you had your whole sprint stamina back. I definitely DON'T want to go back to that...but at the same time at least you could sort of easily tell (a) that you had been hit and (b) where exactly. I was playing last night and there were times when I couldn't tell if I had been hit or I was just fully suppressed or both.

    Along the lines of in the old game, being that if you got hit in the leg, and after a while it felt like you had your full sprint stamina back: I could live with bandaging being back in classic mode IF it was done differently. The sole gripe for me with bandaging is this: it should TAKE LONGER. You should have to limp along into cover or even try to do it out in the open...but it should take like 7-10 seconds rather than 2 or 3. And then, you only get one per spawn. I could live with that in classic mode.

    Overall, I think the game was always good-but-not-great. I sincerely appreciate the work and changes you guys are doing, it's making me stick around truthfully. Classic mode is really starting to shine, and I'm confident that once it's released....there's going to be a good solid server or two full of old timers and new-comers alike.

    Private Who
    [TK] Thriller Knights.

  • #2
    Tbh it's better that bandaging's gone, and as for you not knowing where you get hit, press T and it brings up the hitbox indicator in the lower left, with traffic light colours to tell you how severly you've been shot and where. It's a nice system.
    ---RO Classic Mode No.1 Supporter---


    • #3
      I wish people would've give the Beta Realism mode more of a go, if any at all, they'd know about the changes to it and might even like them...

      Stamina in the Beta Realism mode has much more of an effect than in the Vanilla RO2, maybe not to the extremes of RO Classic, but still enough to throw long shots off after a mad dash to the front. The bandaging is now eight seconds of pant wetting suspense, giving more effect to getting hit, as well as the leg wound effects of slow limping for your life.


      • #4
        Ahhh...the T button, learn something new everyday right? Thanks.

        And 8 seconds of bandaging...that's about right and seems like it should have been that way all along.

        Yea if I had my rathers I'd leave out bandaging from classic...but if they HAD to put it in...I could live with it at 8-10 seconds.