Hello all,
I have currently sunk 15 hours into this specific beta wave (spring break and not much to do) and I have reached level 15. My issue here is that I only have a measly amount of options for customization to choose from. While I understand the idea that as you play longer, you'll be able to look more rugged, this presents a problem to more casual players.
I have ranked up at around a rank an hour, but an important note is that I also have been MVP many of my matches (not all, but most I would say) and if I didn't MVP, I at least got 500+ points. Assuming points translates directly to XP, that means players have to perform VERY well in order to even have a chance at ranking up once in a match. And if they perform averagely, say, 200-400 points per match, it may take a lot more time for them to rank up than I have, which is kinda stupid if you think about it. Why have the option to customize if all the options are locked behind a HUGE time barrier?
My suggestion would be to maybe accelerate the XP process, so it would take maybe half as long as it currently does to rank up, OR lower the level requirements for many of the cosmetics, so that people might have a chance to be able to really try and make their guy stand out, while having the more "elite" cosmetics (tattoos, certain helmets, and certain face additions) locked behind what they currently are now, this way people can still immediately see that someone is high-rank while still having a plethora of options to choose from themselves.
I have currently sunk 15 hours into this specific beta wave (spring break and not much to do) and I have reached level 15. My issue here is that I only have a measly amount of options for customization to choose from. While I understand the idea that as you play longer, you'll be able to look more rugged, this presents a problem to more casual players.
I have ranked up at around a rank an hour, but an important note is that I also have been MVP many of my matches (not all, but most I would say) and if I didn't MVP, I at least got 500+ points. Assuming points translates directly to XP, that means players have to perform VERY well in order to even have a chance at ranking up once in a match. And if they perform averagely, say, 200-400 points per match, it may take a lot more time for them to rank up than I have, which is kinda stupid if you think about it. Why have the option to customize if all the options are locked behind a HUGE time barrier?
My suggestion would be to maybe accelerate the XP process, so it would take maybe half as long as it currently does to rank up, OR lower the level requirements for many of the cosmetics, so that people might have a chance to be able to really try and make their guy stand out, while having the more "elite" cosmetics (tattoos, certain helmets, and certain face additions) locked behind what they currently are now, this way people can still immediately see that someone is high-rank while still having a plethora of options to choose from themselves.