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Make it possible that when you spawn in Bayonet and Firing mode is equiped/changed.

OK, I think I am going to watch it.

But point of mine was, that system of melee combat is hard here. I tried RS1 today just to check graphics and gameplay... and I find it to be better for bayonets. In RS2 when button of bayonet is pressed man stays at one point. But in RS1 my body makes one more step. And so if somebody running from me I am not able to kill him with bayonet in RS2. I m stinging the air.

So why would be anyone fixing bayonet when it is faster to switch to pistol.
 
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