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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Please Post Server Config with Support Requests

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  • Please Post Server Config with Support Requests

    To all Admins,

    Please do us a favor and post your server specs and OS when you post your problems. The answer will be different depending upon what OS and config you have and this will helps us answer you questions and help solve your problems.

    Thanks
    [I support "RO Forums Classic" mode!!!]

  • #2
    AMD 2600+
    Asus A7N8X-E Deluxe mobo
    Windows XP Pro SP2 and all patched up to date
    NetGear wtg wireless router
    1 gigs of DDR 333mhz
    120 gigs SATA HD
    Asud FX5700 video card

    Anti-Virus NOD32 with IMON turned off and AMON turned off...basically the anti-virus is disabled.

    The server starts to stutter, lag and warp after about half and hour of play. It is always solved by restarting the server...sounds like a memory leak of some sort.

    It's a home server for practice and it happens with 20 bots and 3 players logged in. The stutter starts after about an hour if I introduce only 10 bots...it's most likely the server struggling after some time because of a memory leak.

    Also...not server related but more game related: the AI of the bots is close to abysmal even at Battle Hardenned Soldier and tend to always block doorways or just stand in front of an ennemy without shooting...kinda ruins the game a bit for players.

    Other than that, great work guys!! Problems I have so far can be fixed and you seem to be more than willing to do so!

    If you need more details I can send you the .ini and next time my guys play I can send you the log...it happens all the time so...not too hard to reproduce.

    Baz
    Last edited by bazouelle; 03-16-2006, 11:34 PM.

    Comment


    • #3
      Sounds to me like you might have a logfile issue. Check to see if your log file isn't filling up and eating up space or getting too large.
      ~MadMikeSS~

      Comment


      • #4
        Help needed with server

        my server is not showing up in the game list

        this is my config and bat files

        Please help this is bugging me big style.

        bat

        ucc server RO-Konigsplatz.rom?deathmessagemode=3?FriendlyFireSca le=1?FFPunishment=1?PreStartTime=25?RoundLimit=3?W inLimit=2?TimeLimit=0?FFKillLimit=5?FFDamageLimit= 300?VACSecure=true?game=ROEngine.ROTeamGame?MinPla yers=0? -multihome=85.12.14.129? -log=ServerLog.log

        config

        [url]
        Protocol=RedOrchestra
        ProtocolDescription=RedOrchestra Protocol
        Name=ROSoldier
        Map=Index.rom
        LocalMap=ROintro.rom
        NetBrowseMap=Entry.rom
        Host=
        Portal=
        MapExt=rom
        EXEName=RedOrchestra.exe
        SaveExt=usa
        Port=7757
        Class=Engine.Pawn
        Character=Gorge
        [FirstRun]
        FirstRun=0

        [Engine.Engine]
        RenderDevice=D3D9Drv.D3D9RenderDevice
        ;RenderDevice=D3DDrv.D3DRenderDevice
        ;RenderDevice=Engine.NullRenderDevice
        ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
        ;RenderDevice=PixoDrv.PixoRenderDevice
        AudioDevice=ALAudio.ALAudioSubsystem
        NetworkDevice=IpDrv.TcpNetDriver
        DemoRecordingDevice=Engine.DemoRecDriver
        Console=ROInterface.ROConsole
        GUIController=ROInterface.ROGUIController
        StreamPlayer=Engine.StreamInteraction
        Language=int
        Product=RedOrchestra
        GameEngine=Engine.GameEngine
        EditorEngine=Editor.EditorEngine
        DefaultGame=ROGame.ROTeamGame
        DefaultServerGame=ROGame.ROTeamGame
        ViewportManager=WinDrv.WindowsClient
        ;ViewportManager=SDLDrv.SDLClient
        Render=Render.Render
        Input=Engine.Input
        Canvas=Engine.Canvas
        DetectedVideoMemory=0
        ServerReadsStdin=False
        [Core.System]
        PurgeCacheDays=30
        SavePath=..\Save
        CachePath=../Cache
        CacheExt=.uxx
        CacheRecordPath=../System/*.ucl
        MusicPath=../Music
        SpeechPath=../Speech
        Paths=../System/*.u
        Paths=../Maps/*.rom
        Paths=../Textures/*.utx
        Paths=../Sounds/*.uax
        Paths=../Music/*.umx
        Paths=../StaticMeshes/*.usx
        Paths=../Animations/*.ukx
        Paths=../Saves/*.uvx
        Suppress=DevLoad
        Suppress=DevSave
        Suppress=DevNetTraffic
        Suppress=DevGarbage
        Suppress=DevKill
        Suppress=DevReplace
        Suppress=DevCompile
        Suppress=DevBind
        Suppress=DevBsp
        Suppress=DevNet
        Suppress=DevLIPSinc
        Suppress=DevKarma
        Suppress=RecordCache
        Suppress=MapVoteDebug
        Suppress=Init
        suppress=MapVote
        Suppress=VoiceChat
        Suppress=ChatManager
        Suppress=Timer
        Paths=../Textures/Old2k4/*.utx
        Paths=../Sounds/Old2k4/*.uax
        Paths=../Music/Old2k4/*.umx
        Paths=../StaticMeshes/Old2k4/*.usx
        Paths=../Animations/Old2k4/*.ukx
        Paths=../KarmaData/Old2k4/*.ka

        [Engine.GameEngine]
        CacheSizeMegs=32
        UseSound=True
        VoIPAllowVAD=False
        ServerActors=IpDrv.MasterServerUplink
        ServerActors=UWeb.WebServer
        ServerPackages=Core
        ServerPackages=Engine
        ServerPackages=Fire
        ServerPackages=Editor
        ServerPackages=IpDrv
        ServerPackages=UWeb
        ServerPackages=GamePlay
        ServerPackages=UnrealGame
        ServerPackages=XGame
        ServerPackages=XInterface
        ServerPackages=GUI2K4
        ServerPackages=xVoting
        ;ServerPackages=OnslaughtBP
        UseStaticMeshBatching=True
        ColorHighDetailMeshes=False
        ColorSlowCollisionMeshes=False
        ColorNoCollisionMeshes=False
        ColorWorldTextures=False
        ColorPlayerAndWeaponTextures=False
        ColorInterfaceTextures=False
        MainMenuClass=ROInterface.ROMainMenu
        ConnectingMenuClass=ROInterface.ROServerLoading
        DisconnectMenuClass=ROInterface.RONetworkStatusMes sage
        LoadingClass=ROInterface.ROServerLoading
        ServerPackages=ROEffects
        ServerPackages=ROEngine
        ServerPackages=ROGame
        ServerPackages=ROAmmo
        ServerPackages=ROInventory
        ServerPackages=ROInterface
        ServerPackages=RORoles
        [WinDrv.WindowsClient]
        WindowedViewportX=640
        WindowedViewportY=480
        FullscreenViewportX=800
        FullscreenViewportY=600
        MenuViewportX=640
        MenuViewportY=480
        Brightness=0.800000
        Contrast=0.700000
        Gamma=0.800000
        UseJoystick=False
        CaptureMouse=True
        StartupFullscreen=True
        ScreenFlashes=True
        NoLighting=False
        MinDesiredFrameRate=35.000000
        AnimMeshDynamicLOD=0.0
        Decals=True
        Coronas=True
        DecoLayers=True
        Projectors=True
        NoDynamicLights=False
        ReportDynamicUploads=False
        TextureDetailInterface=Normal
        TextureDetailTerrain=Normal
        TextureDetailWeaponSkin=Normal
        TextureDetailPlayerSkin=Normal
        TextureDetailWorld=Normal
        TextureDetailRenderMap=Normal
        TextureDetailLightmap=UltraHigh
        NoFractalAnim=False
        ScaleHUDX=0.0
        MouseXMultiplier=1.000
        MouseYMultiplier=1.000
        UseSpeechRecognition=True
        WeatherEffects=True
        DrawDistanceLOD=1.0

        [SDLDrv.SDLClient]
        WindowedViewportX=640
        WindowedViewportY=480
        FullscreenViewportX=800
        FullscreenViewportY=600
        MenuViewportX=640
        MenuViewportY=480
        Brightness=0.800000
        Contrast=0.700000
        Gamma=0.800000
        UseJoystick=False
        JoystickNumber=0
        IgnoreHat=False
        JoystickHatNumber=0
        CaptureMouse=True
        StartupFullscreen=True
        ScreenFlashes=True
        NoLighting=False
        MinDesiredFrameRate=35.000000
        AnimMeshDynamicLOD=0.0
        Decals=True
        Coronas=True
        DecoLayers=True
        Projectors=True
        NoDynamicLights=False
        ReportDynamicUploads=False
        TextureDetailInterface=Normal
        TextureDetailTerrain=Normal
        TextureDetailWeaponSkin=Normal
        TextureDetailPlayerSkin=Normal
        TextureDetailWorld=Normal
        TextureDetailRenderMap=Normal
        TextureDetailLightmap=UltraHigh
        TextureMaxLOD=0
        TextureMinLOD=0
        NoFractalAnim=False
        WeatherEffects=True
        DrawDistanceLOD=1.0
        IgnoreUngrabbedMouse=False
        AllowUnicodeKeys=False
        AllowCommandQKeys=True
        MacFakeMouseButtons=True
        MacKeepAllScreensOn=False
        TextToSpeechFile=
        MacNativeTextToSpeech=True
        [ALAudio.ALAudioSubsystem]
        UseEAX=False
        Use3DSound=False
        UseDefaultDriver=True
        CompatibilityMode=False
        MaxEAXVersion=255
        UsePrecache=True
        ReverseStereo=False
        Channels=32
        MusicVolume=0.10000
        AmbientVolume=0.500000
        SoundVolume=0.30000
        VoiceVolume=4.000000
        VolumeScaleRec=0.100000
        DopplerFactor=1.0
        Rolloff=0.5
        TimeBetweenHWUpdates=15
        DisablePitch=False
        LowQualitySound=False
        UseVoIP=False
        UseVAD=False
        UseSpatializedVoice=False
        SpatializedVoiceRadius=100000
        EnhancedDenoiser=False
        LocalZOffset=0.0
        DampenWithVoIP=False

        [IpDrv.TcpNetDriver]
        AllowDownloads=True
        ConnectionTimeout=30.0
        InitialConnectTimeout=200.0
        AckTimeout=1.0
        KeepAliveTime=0.2
        MaxClientRate=15000
        MaxInternetClientRate=10000
        SimLatency=0
        RelevantTimeout=5.0
        SpawnPrioritySeconds=1.0
        ServerTravelPause=4.0
        NetServerMaxTickRate=20
        LanServerMaxTickRate=35
        DownloadManagers=IpDrv.HTTPDownload
        DownloadManagers=Engine.ChannelDownload
        AllowPlayerPortUnreach=False
        LogPortUnreach=False
        MaxConnPerIPPerMinute=5
        LogMaxConnPerIPPerMin=False
        [IpServer.UdpServerQuery]
        GameName=rom
        [IpDrv.MasterServerUplink]
        DoUplink=True
        UplinkToGamespy=True
        SendStats=False
        ServerBehindNAT=False
        DoLANBroadcast=True

        [IpDrv.MasterServerLink]
        LANPort=11757
        LANServerPort=10757
        MasterServerList=(Address="207.135.144.10",Port=28 902)
        MasterServerList=(Address="207.135.144.11",Port=28 902)
        [IpDrv.HTTPDownload]
        RedirectToURL=
        ProxyServerHost=
        ProxyServerPort=3128
        UseCompression=True

        [Engine.DemoRecDriver]
        AllowDownloads=True
        DemoSpectatorClass=UnrealGame.DemoRecSpectator
        MaxClientRate=25000
        ConnectionTimeout=15.0
        InitialConnectTimeout=200.0
        AckTimeout=1.0
        KeepAliveTime=1.0
        SimLatency=0
        RelevantTimeout=5.0
        SpawnPrioritySeconds=1.0
        ServerTravelPause=4.0
        NetServerMaxTickRate=30
        LanServerMaxTickRate=30

        [Engine.GameReplicationInfo]
        ServerName=RO: SC HQ
        ShortName=RO:O www.scshadowcompany.com
        ServerRegion=3
        AdminName= SC-Members
        AdminEmail = **************
        MessageOfTheDay=Have Clean Fun Games, If you tk say sorry, Admin Controlled, If you dont like our rules FO.
        [D3DDrv.D3DRenderDevice]
        DetailTextures=True
        HighDetailActors=True
        SuperHighDetailActors=True
        UsePrecaching=True
        UseTrilinear=True
        AdapterNumber=-1
        ReduceMouseLag=True
        UseTripleBuffering=False
        UseHardwareTL=True
        UseHardwareVS=True
        UseCubemaps=True
        DesiredRefreshRate=60
        UseCompressedLightmaps=True
        UseStencil=False
        Use16bit=False
        Use16bitTextures=False
        MaxPixelShaderVersion=255
        UseVSync=True
        LevelOfAnisotropy=1
        DetailTexMipBias=0.0
        DefaultTexMipBias=-0.5
        UseNPatches=False
        TesselationFactor=1.0
        CheckForOverflow=False
        AvoidHitches=False
        OverrideDesktopRefreshRate=False
        ReportUnusedTextures=False
        [D3D9Drv.D3D9RenderDevice]
        DetailTextures=True
        HighDetailActors=True
        SuperHighDetailActors=True
        UsePrecaching=True
        UseTrilinear=True
        AdapterNumber=-1
        ReduceMouseLag=True
        UseTripleBuffering=False
        UseHardwareTL=True
        UseHardwareVS=True
        UseCubemaps=True
        DesiredRefreshRate=60
        UseCompressedLightmaps=True
        UseStencil=False
        Use16bit=False
        Use16bitTextures=False
        MaxPixelShaderVersion=255
        UseVSync=False
        LevelOfAnisotropy=1
        DetailTexMipBias=0.0
        DefaultTexMipBias=-0.5
        UseNPatches=False
        TesselationFactor=1.0
        CheckForOverflow=False
        OverrideDesktopRefreshRate=False
        [OpenGLDrv.OpenGLRenderDevice]
        DetailTextures=True
        HighDetailActors=True
        SuperHighDetailActors=True
        UsePrecaching=True
        UseCompressedLightmaps=True
        UseTrilinear=True
        UseStencil=False
        MaxTextureUnits=8
        VARSize=32
        ReduceMouseLag=True
        UseVSync=False
        LevelOfAnisotropy=1.0
        DetailTexMipBias=0.0
        DefaultTexMipBias=-0.5
        UseVBO=False
        UseVSync=False
        AppleVA=1
        MultisampleBuffers=0
        MultisampleSamples=0
        MultisampleHint=2
        [PixoDrv.PixoRenderDevice]
        FogEnabled=True
        Zoom2X=True
        SimpleMaterials=True
        LimitTextureSize=True
        LowQualityTerrain=True
        TerrainLOD=10
        SkyboxHack=True
        FilterQuality3D=1
        FilterQualityHUD=1
        HighDetailActors=False
        SuperHighDetailActors=False
        ReduceMouseLag=False
        DesiredRefreshRate=0
        DetailTexMipBias=0.000000
        Use16bitTextures=False
        Use16bit=True
        UseStencil=False
        UseCompressedLightmaps=False
        DetailTextures=False
        UsePrecaching=True
        [Engine.NullRenderDevice]
        DetailTextures=True
        HighDetailActors=True
        SuperHighDetailActors=True
        UsePrecaching=True
        UseCompressedLightmaps=True
        UseStencil=False
        [Editor.EditorEngine]
        UseSound=True
        CacheSizeMegs=32
        GridEnabled=True
        SnapVertices=False
        SnapDistance=1.000000
        GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
        RotGridEnabled=True
        RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
        GameCommandLine=-log
        FovAngleDegrees=90.000000
        GodMode=True
        AutoSave=True
        AutoSaveTimeMinutes=5
        AutoSaveIndex=6
        UseAxisIndicator=True
        MatineeCurveDetail=0.1
        ShowIntWarnings=False
        UseSizingBox=True
        RenderDevice=D3DDrv.D3DRenderDevice
        AudioDevice=ALAudio.ALAudioSubsystem
        NetworkDevice=IpDrv.TcpNetDriver
        DemoRecordingDevice=Engine.DemoRecDriver
        Console=Engine.Console
        Language=ute
        AlwaysShowTerrain=False
        UseActorRotationGizmo=False
        LoadEntirePackageWhenSaving=0
        EditPackages=Core
        EditPackages=Engine
        EditPackages=Fire
        EditPackages=Editor
        EditPackages=UnrealEd
        EditPackages=IpDrv
        EditPackages=UWeb
        EditPackages=GamePlay
        EditPackages=UnrealGame
        EditPackages=XGame
        EditPackages=XInterface
        EditPackages=XAdmin
        EditPackages=XWebAdmin
        EditPackages=GUI2K4
        EditPackages=xVoting
        EditPackages=UTV2004c
        EditPackages=UTV2004s
        EditPackages=ROEffects
        EditPackages=ROEngine
        EditPackages=ROGame
        EditPackages=ROAmmo
        EditPackages=ROInventory
        EditPackages=ROInterface
        EditPackages=RORoles
        EditPackages=ROVehicles
        CutdownPackages=Core
        CutdownPackages=Editor
        CutdownPackages=Engine
        CutdownPackages=Fire
        CutdownPackages=GamePlay
        CutdownPackages=GUI2K4
        CutdownPackages=IpDrv
        CutdownPackages=Onslaught
        CutdownPackages=UnrealEd
        CutdownPackages=UnrealGame
        CutdownPackages=UWeb
        CutdownPackages=XAdmin
        CutdownPackages=XEffects
        CutdownPackages=XInterface
        CutdownPackages=XPickups
        CutdownPackages=XWebAdmin
        CutdownPackages=XVoting
        [UWeb.WebServer]
        Applications[0]=xWebAdmin.UTServerAdmin
        ApplicationPaths[0]=/ServerAdmin
        Applications[1]=xWebAdmin.UTImageServer
        ApplicationPaths[1]=/images
        bEnabled=True
        ListenPort=8075
        [Engine.Console]
        ConsoleHotKey=9
        TimePerTitle=30.0
        TimePerDemo=60.0
        TimePerSoak=3600.0
        TimeTooIdle=60.0
        DemoLevels[0]=DM-Curse3
        DemoLevels[1]=DM-Antalus
        DemoLevels[2]=CTF-Chrome
        DemoLevels[3]=DOM-SunTemple
        DemoLevels[4]=BR-Endagra
        [Engine.AccessControl]
        AdminPassword=*****
        GamePassword=
        bBanByID=True
        [Engine.GameInfo]
        GoreLevel=2
        MaxSpectators=2
        MaxPlayers=32
        AutoAim=1.000000
        GameSpeed=1.000000
        bChangeLevels=True
        bStartUpLocked=False
        bNoBots=False
        bAttractAlwaysFirstPerson=False
        NumMusicFiles=13
        bEnableStatLogging=False
        HUDType=Engine.Hud
        MaxLives=0
        TimeLimit=0
        GoalScore=0
        GameStatsClass=IpDrv.MasterServerGameStats
        SecurityClass=UnrealGame.UnrealSecurity
        AccessControlClass=Engine.AccessControl
        VotingHandlerType=xVoting.xVotingHandler
        MaxIdleTime=+0.0
        bVACSecured=True
        [Engine.AmbientSound]
        AmbientVolume=0.25
        [Engine.LevelInfo]
        PhysicsDetailLevel=PDL_Medium
        MeshLODDetailLevel=MDL_Ultra
        bLowSoundDetail=False
        DecalStayScale=1.0
        bNeverPrecache=false
        TimeMarginSlack=1.35
        MaxClientFrameRate=+90.0
        [XInterface.ExtendedConsole]
        ConsoleHotKey=192
        NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
        bSpeechMenuUseMouseWheel=True
        bSpeechMenuUseLetters=False
        SMOriginX=0.01
        SMOriginY=0.3
        LetterKeys[0]=IK_Q
        LetterKeys[1]=IK_W
        LetterKeys[2]=IK_E
        LetterKeys[3]=IK_R
        LetterKeys[4]=IK_A
        LetterKeys[5]=IK_S
        LetterKeys[6]=IK_D
        LetterKeys[7]=IK_F
        LetterKeys[8]=IK_Z
        LetterKeys[9]=IK_X
        MusicManagerClassName=GUI2K4.StreamPlayer
        [XGame.xDeathMatch]
        HUDType=XInterface.HudBDeathMatch
        MaxLives=0
        TimeLimit=20
        GoalScore=25
        bTeamScoreRound=False
        bPlayersMustBeReady=False
        bAllowTaunts=True
        bForceRespawn=False
        bWeaponStay=true
        [XGame.xTeamGame]
        HUDType=XInterface.HudBTeamDeathMatch
        MaxLives=0
        TimeLimit=20
        GoalScore=60
        bTeamScoreRound=False
        bPlayersMustBeReady=False
        bAllowTaunts=True
        FriendlyFireScale=0
        MaxTeamSize=16
        bForceRespawn=False
        bWeaponStay=true
        [XGame.xCTFGame]
        HUDType=XInterface.HudBCaptureTheFlag
        MaxLives=0
        TimeLimit=20
        GoalScore=3
        bTeamScoreRound=False
        bPlayersMustBeReady=False
        bAllowTaunts=True
        FriendlyFireScale=0
        MaxTeamSize=16
        bForceRespawn=False
        bWeaponStay=true
        [XGame.xDoubleDom]
        HUDType=XInterface.HudBDoubleDomination
        MaxLives=0
        TimeLimit=20
        GoalScore=3
        bTeamScoreRound=False
        bPlayersMustBeReady=False
        bAllowTaunts=True
        TimeToScore=10
        TimeDisabled=10
        FriendlyFireScale=0
        MaxTeamSize=16
        bForceRespawn=False
        bWeaponStay=true
        [XGame.xBombingRun]
        HUDType=XInterface.HudBBombingRun
        MaxLives=0
        TimeLimit=20
        GoalScore=15
        bTeamScoreRound=False
        bPlayersMustBeReady=False
        bAllowTaunts=True
        FriendlyFireScale=0
        MaxTeamSize=16
        bForceRespawn=False
        bWeaponStay=true
        [Engine.MaplistManager]
        Games=(GameType="BonusPack.xLastManStandingGame",A ctiveMaplist="Default LMS")
        Games=(GameType="BonusPack.xMutantGame",ActiveMapl ist="Default MUT")
        Games=(GameType="Onslaught.ONSOnslaughtGame",Activ eMaplist="Default ONS")
        Games=(GameType="SkaarjPack.Invasion",ActiveMaplis t="Default INV")
        Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMa plist="Default AS")
        Games=(GameType="XGame.xBombingRun",ActiveMaplist= "Default BR")
        Games=(GameType="XGame.xCTFGame",ActiveMaplist="De fault CTF")
        Games=(GameType="XGame.xDeathMatch",ActiveMaplist= "Default DM")
        Games=(GameType="XGame.xDoubleDom",ActiveMaplist=" Default DOM2")
        Games=(GameType="XGame.xTeamGame",ActiveMaplist="D efault TDM")
        Games=(GameType="ROGame.ROTeamGame",ActiveMaplist= "Default RO")
        Games=(GameType="XGame.xVehicleCTFGame",ActiveMapl ist=)
        Games=(GameType="ROEngine.ROTeamGame",ActiveMaplis t="Default RO")
        [XInterface.MapListDeathMatch]
        MapNum=0
        Maps=DM-RRAJIGAR
        Maps=DM-RANKIN
        Maps=DM-CORRUGATION
        Maps=DM-DE-GRENDELKEEP
        Maps=DM-DE-IRONIC
        Maps=DM-DE-OSIRIS2
        Maps=DM-GESTALT
        Maps=DM-IRONDEITY
        Maps=DM-METALLURGY
        Maps=DM-Deck17
        Maps=DM-Antalus
        Maps=DM-Asbestos
        Maps=DM-Curse4
        [XInterface.MapListTeamDeathMatch]
        MapNum=0
        Maps=DM-RRAJIGAR
        Maps=DM-RANKIN
        Maps=DM-CORRUGATION
        Maps=DM-DE-GRENDELKEEP
        Maps=DM-DE-IRONIC
        Maps=DM-DE-OSIRIS2
        Maps=DM-GESTALT
        Maps=DM-IRONDEITY
        Maps=DM-METALLURGY
        Maps=DM-Deck17
        Maps=DM-Antalus
        Maps=DM-Asbestos
        Maps=DM-Curse4
        [XInterface.MapListCaptureTheFlag]
        MapNum=0
        Maps=CTF-ABSOLUTEZERO
        Maps=CTF-MOONDRAGON
        Maps=CTF-GRASSYKNOLL
        Maps=CTF-COLOSSUS
        Maps=CTF-SMOTE
        Maps=CTF-DOUBLEDAMMAGE
        Maps=CTF-AVARIS
        Maps=CTF-BRIDGEOFFATE
        Maps=CTF-FaceClassic
        Maps=CTF-CHROME
        Maps=CTF-Citadel
        Maps=CTF-Orbital2
        [DefaultRO MaplistRecord]
        DefaultTitle=Default RO
        DefaultGameType=ROEngine.ROTeamGame
        DefaultActive=3
        DefaultMaps=RO-Arad
        DefaultMaps=RO-Barashka
        DefaultMaps=RO-Basovka
        DefaultMaps=RO-Bondarevo
        DefaultMaps=RO-HedgeHog
        DefaultMaps=RO-Kaukasus
        DefaultMaps=RO-KrasnyiOktyabr
        DefaultMaps=RO-Ogledow
        DefaultMaps=RO-Odessa
        DefaultMaps=RO-StalingradKessel
        DefaultMaps=RO-KonigsPlatz
        DefaultMaps=RO-Rakowice
        DefaultMaps=RO-BaksanValley
        [ROInterface.ROMapList]
        MapNum=0
        Maps=RO-Arad
        Maps=RO-Barashka
        Maps=RO-Basovka
        Maps=RO-Bondarevo
        Maps=RO-HedgeHog
        Maps=RO-Kaukasus
        Maps=RO-KrasnyiOktyabr
        Maps=RO-Ogledow
        Maps=RO-Odessa
        Maps=RO-StalingradKessel
        Maps=RO-KonigsPlatz
        Maps=RO-Rakowice
        Maps=RO-BaksanValley
        [ROEngine.ROTeamGame]
        WinLimit=2
        RoundLimit=3
        TimeLimit=0
        PreStartTime=60
        DeathMessageMode=DM_All
        FFPunishment=FFP_Kick
        FriendlyFireScale=1.000000
        FFKillLimit=4
        FFDamageLimit=800
        FFArtyScale=0.200000
        FFExplosivesScale=0.500000
        bSpectateFirstPersonOnly=False
        bSpectateLockedBehindView=False
        bSpectateAllowViewPoints=True
        bSpectateAllowRoaming=True
        bSpectateAllowDeadRoaming=False
        bAllowNonTeamChat=False
        [ROEngine.ROWeaponAttachment]
        WeaponAmbientScale=5.0
        [xVoting.xVotingHandler]
        VoteTimeLimit=70
        ScoreBoardDelay=5
        bAutoOpen=True
        MidGameVotePercent=50
        bScoreMode=False
        bAccumulationMode=False
        bEliminationMode=False
        MinMapCount=1
        MapVoteHistoryType=xVoting.MapVoteHistory_INI
        RepeatLimit=1
        DefaultGameConfig=0
        bDefaultToCurrentGameType=True
        bMapVote=True
        bKickVote=True
        bMatchSetup=False
        KickPercent=51
        bAnonymousKicking=True
        MapListLoaderType=xVoting.DefaultMapListLoader
        ServerNumber=1
        CurrentGameConfig=0
        [xVoting.DefaultMapListLoader]
        bUseMapList=true
        MapNamePrefixes=RO
        [UnrealGame.TeamGame]
        bBalanceTeams=True
        bPlayersBalanceTeams=True
        [IpDrv.UdpGamespyQuery]
        MinNetVer=0
        OldQueryPortNumber=7767
        bRestartServerOnPortSwap=True
        bDebugPortSwaps=True

        Comment


        • #5
          Sorry if I worded the post wrong. What I meant was for you to post your server specs in the threads where you request help, not necessarily this thread

          Shadow,

          It sounds like you have a port blocked by a firewall. That is pretty much the only reason your server wouldn't show in the server browser that I know of. Check out this thread here for the list of ports you need to have open:

          http://www.redorchestragame.com/foru...ead.php?t=2830
          [I support "RO Forums Classic" mode!!!]

          Comment


          • #6
            Originally posted by [RO]Ramm-Jaeger
            Sorry if I worded the post wrong. What I meant was for you to post your server specs in the threads where you request help, not necessarily this thread

            Shadow,

            It sounds like you have a port blocked by a firewall. That is pretty much the only reason your server wouldn't show in the server browser that I know of. Check out this thread here for the list of ports you need to have open:

            http://www.redorchestragame.com/foru...ead.php?t=2830
            Specifically make sure this port is open and fowarded properly:
            28902 TCP/IP

            Give it about a minute or two for propagation and your server should be listed.

            Keep in mind that If you have a router with anti-DOS functionalities the port posted will not be the correct one however, people might have to force the correct port by adding you to their favorites...maybe Valve or Tripwire can fix that, but I not even sure they can do something with that. I suspect this a Netgear issue in my case...so this ain't gonna get fixed I guess.

            Comment

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