Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Username, Avatar and Signature Rules
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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RO-Tractor Works

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  • #16
    Originally posted by =GG= Mr Moe View Post
    Well, you probably won't see smoke puffs firing thru the windows as the bullet hits a wall somewhere 15-40 feet inside the building as oppossed to hitting above and below it outside.

    Since the windows just aren't there; just air (you can check it in the SDK), there shouldn't be any problem with a window blocking a shot. I myself killed two players in the windows with a bolt from somewhere in the center of the commons; a far shot. I did miss quite a few times too (I was a Russian shooting Germans...)

    I can only suggest lag or player movement at this point?
    Wow, dig up an old thread much guys!?!? hahaha

    No windows to deflect or eat bullets. No plans to touch this map until... well, John probably will make a 'proper' TW map anyway but... So, back to this one, nothing to catch your bullets but if you would post a screen shot of the area you had issues, I'd be happy to look at it and see if just maybe there is some issue. By the way, my all-time favorite map which I have made and it is, in my opinion, the single best teamwork required map out there for RO.

    Thanks for playing and posting!


    • #17
      Originally posted by Slyk View Post
      . No plans to touch this map until... well, John probably will make a 'proper' TW map anyway but...
      Are you implying that practicing on Tractor Works might in some way pay off in RO:HOS?


      • #18
        Originally posted by Britney Federline View Post
        Are you implying that practicing on Tractor Works might in some way pay off in RO:HOS?
        Perhaps the battle may continue beyond the Admin building.... hmmm


        • #19
          Could be lag on your part and targets part maybe....


          • #20
            Wow. Glad to see you are still around, Slyk.
            Out of curiousity, how many years have you and some of your cronies been doing mods/maps? Weren't there some maps done back in the MOH:AA days?

            Don't you wish you had a dollar for every hour you've spent at that keyboard (for free)? We (and in particular we "senior") gamers really appreciate and admire your efforts and longevity. Thanks for sticking with us.


            • #21
              Originally posted by Slyk View Post
              By the way, my all-time favorite map which I have made and it is, in my opinion, the single best teamwork required map out there for RO.

              Thanks for playing and posting!
              I couldn't agree more, this is a true challenge to pull off a victory from the axis side but sooo rewarding when the tankers/inf can work w/ some team effort.

              & yes slyk, what Floyd said!
              Last edited by 2fisted; 06-07-2009, 04:17 AM.


              • #22
                So many questions:

                - Yes. If I have any say about it, this map would be redone, much better, for Heroes. I do not know if TWI will do an official map; I suspect the odds are good they would as this was a huge and pivitol location. Time will tell.
                - Yes. If I do this map, I would expand it into a series where one or two other maps go through the complex to the Volga. I actually had the next two maps spec'd out to do just that in RO and I had portions of the next one started; including a new and franctic version of spawn chaos that could have been interesting.
                - Yes. Still around from time to time. I have some five or six maps that are in basic layout form, just lost the drive or got distracted with other things as the game aged and such. I started mapping back in the "Medal of Honor: Allied Assault" days and did a lot of maps, six or seven I think including the ports to "Spearhead". Then five or six "Call of Duty" and "UO" maps until they killed the series with COD2..aka "Crap On Disk". That's when I left that community and came over here to RO.
                - No. No plans to leave the series. Very interested in what the TWI team comes up with and looking forward to it. Currently toying with a "Killing Floor" level to keep active and saving my old RO maps for "Heroes".

                And... Yes. I would settle for $1.00 for every download of my maps. I would have retired a few years ago. Seriously. I used to troll the net looking for download links etc of maps and counting the hits and polling our servers for downloads. I had a couple maps do well over 100,000 downloads each. I guess I got started in 2001/02?? Been a while. Have to credit the After-Hourz community with really feeding the beast through the years.
                Last edited by Slyk; 06-07-2009, 09:17 AM.


                • #23
                  hey map beeotch, finish that Gun Assault already for DH!


                  • #24
                    the link is 404


                    • #25
                      Here you go: