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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
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  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Username, Avatar and Signature Rules
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  • Avatars:
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  • All signatures should not exceed the following size limits, you can have both text and images
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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RO: War Game

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  • RO: War Game




    "Red Orchestra: WarGame" Project Trailer - YouTube


    Red Orchestra: War Game

    That's the name of a new project for the organized gameplay of RO:Ost for clans and free players.


    It is going to be a turnament where Axis and Allies fight about Europe.
    Right now we are in the Beta 1 phase where only the Eastern front is on our focus.
    It will include RO1, the Carpathian Crosses and the Revenge of the Turul mod.


    The task is: conquer sectors and try to defeat the enemy in their base sector: Berlin or Stalingrad.
    This is the global map for the Beta 1 phase:
    http://ro.thewar.eu/Forum/showthread...-Globale-Karte
    Each sector has one map. Only the bases have more maps.


    You will experience the maps you might already know to death completely new: sometimes both sides will attack on Zhitomir, or Danzig is going to be defended by the Russians.


    Here's the Forum where you can find everything about the project:
    http://ro.thewar.eu/Forum/forum.php

    And here are the rules in English:
    http://ro.thewar.eu/Forum/showthread...-Regelwerk-(EN)
    A German and Russian version is also available.


    Clans
    Clans can register over here, even if the project is already running:
    http://ro.thewar.eu/Forum/showthread...nregistrierung

    A clan needs to decide if they take part on Allies or Axis side. Later on this cannot be changed.
    You need at least 8 players, because 8vs8 is the minimum size of a match, 32vs32 the maximum.
    You can also "borrow" players from the reserve.


    Free players
    The reserve consits of free players, who also need to decide for which side they are fighting. They can take part on only one match in a week.
    Registration is possibile via this link:
    http://ro.thewar.eu/Forum/showthread...Reservespieler



    Future
    We hope that more players and clans join the War Games.
    In the Beta 2 phase we will include a ressource system. Clans earn credits for each sector they occupy. These credits can be spent on tanks, camouflage, uniforms and maybe weapons.

    And after that we will enlarge the project to the Western front with Darkest Hour and Africa with Mare Nostrum.


    Help
    Most important are active clans and players. But the project also needs mappes, who can change basic things like reinforcements, time, spawns and capzones.
    We also need design and web artists for the new homepage and many pictures:
    http://s019.radikal.ru/i604/1203/64/baff55fa9845.jpg


    Any questions left? Well, feel free to ask here!
    Last edited by feldmarschall; 03-13-2012, 04:38 PM.

  • #2
    Two weeks have passed since the start of our project and we can see that the people show interest in our idea. Thanks for being with us. We will do big efforts to make the project as interesting and fascinating as possible for you.

    Today our project receives an official update from version 1.0 to 1.1, and here are the changes that we made:

    Global map:

    3 new sectors and their maps are added
    -GATCHINA (RO-7GTK_Gat'shina)
    -PRIPET MARSH (RO-Pripet_Marsh1944)
    -OREL (RO-Orel-Day3)

    Rules:

    The following paragraphs are added/changed:
    1.7 A player cannot support more than one participating clan at the same time.
    4.6 (only for this beta phase) A clan can carry out defending battles for any territory he possesses and gets attacked. It doesn

    Comment


    • #3
      Here's the map from the 28.3.12:

      Comment


      • #4
        New adress

        Our new adress: http://rowg.ru/Forum

        Comment

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