Hi,
I have a very faint memory that back in October 2003 first version of Red Orchestra was released. Some things come to my mind from that era:
Game ran on top of UT2003 engine, so one must had owned a copy of that in order to play the game.
There were no vehicles, no MG's and only limited selection of weapons was available (it was the first version!). Of course, map selection was also limited, which was natural at the beginning.
When firing a bolt action rifle, it was automatically cocked after shot which was a bit annoying.
That's what popped into my mind at this stage. Please share your memories along the line of the game's history
I have a very faint memory that back in October 2003 first version of Red Orchestra was released. Some things come to my mind from that era:
Game ran on top of UT2003 engine, so one must had owned a copy of that in order to play the game.
There were no vehicles, no MG's and only limited selection of weapons was available (it was the first version!). Of course, map selection was also limited, which was natural at the beginning.
When firing a bolt action rifle, it was automatically cocked after shot which was a bit annoying.
That's what popped into my mind at this stage. Please share your memories along the line of the game's history