I've been encountering an issue between my server administrator and I that seems to be recurring on maps that rely heavily on tanks: Arad, Barashka, Demyansk, etc. Tanks seem to have irregularities spawning into matches and hundreds of tickets are lost in 5 minutes. Teams will often find themselves at -47 tickets between their first and what would be their second life. This is really starting to create issues with populating servers, as no one wants to play on a server that they perceive to be buggy or glitched. This issue was not occurring before the Armored Assault content pack published yesterday.