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Failed to create D3D device

hunterbunter

FNG / Fresh Meat
May 19, 2016
1
0
Hey guys, I'm having trouble getting Rising Storm to start. It comes up with a D3D Error: "Failed to create D3D device (aborting after max trials). Make sure that another applicataion is not trying to assume full-screen operation. etc" Nothing else is running, of course.

I've tried several things - verify game cache, deleting the my documents folder, different resolutions, even redownloading the whole game again.

With the -log option this is what it says:

Code:
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log:  ... running in INSTALLED mode
Init: Version: 7258
Init: Epic Internal: 0
Init: Compiled (32-bit): Oct 14 2015 15:31:40
Init: Changelist: 641002
Init: Command line: -log
Init: Base directory: D:\Steam\steamapps\common\Red Orchestra 2\binaries\win32\
[0000.45] Init: Computer: AMEET-PC
[0000.45] Init: User: ameet
[0000.45] Init: CPU Page size=4096, Processors=8
[0000.45] Init: High frequency timer resolution =3.410220 MHz
[0000.45] Init: Memory total: Physical=32.0GB Pagefile=36.7GB Virtual=4.0GB
[0001.25] Log: STEAMWORKS initialized 1
[0001.28] Init: WinSock: I am AMEET-PC (192.168.0.150:0)
[0001.28] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0001.29] Init: Object subsystem initialized
[0001.30] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0014.60] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'

The launch.log file is empty. Any help would be much appreciated, as I've tried everything I can find online but no luck :(.