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What We are up to - Refinements Part 3

A normal human's field of vision (unless he is wearing blinders of course) is wider than that of the average computer monitor. That is why its there.
But a lot of times when you looking around and overlook an enemy because he is well-camouflaged you also see the peripheral indicator. And thats the point why i don
 
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I want to see RO2 use WSAD again for the main gun while tanking. This really gave it a mechanic feel. Using a mouse just feels really unrealistic.


I second this, but it would be impossible to implement with the bot driver system being what it is now.

Is TWI looking into to weapon damage at all? One the biggest reasons I always end up taking a hiatus from this game is that weapon damage feels completely wrong.
 
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